Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
97 lines
1.2 KiB
Plaintext
97 lines
1.2 KiB
Plaintext
[1]
|
|
Name=alpine02_color_cliffsidesheer2_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[2]
|
|
Name=arctic01_color_dirt_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[3]
|
|
Name=alpine02_mask_valley_active
|
|
Type=3
|
|
Width=1024
|
|
Height=1024
|
|
|
|
[4]
|
|
Name=arctic01_color_snow_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[5]
|
|
Name=arctic01_mask_256a_active
|
|
Type=5
|
|
Width=256
|
|
Height=256
|
|
|
|
[6]
|
|
Name=eaton01_color_mudroad_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[7]
|
|
Name=arctic01_mask_256b_active
|
|
Type=5
|
|
Width=256
|
|
Height=256
|
|
|
|
[8]
|
|
Name=alpine02_color_rockyterrain1_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[9]
|
|
Name=swamp01_mask_01_active
|
|
Type=3
|
|
Width=128
|
|
Height=128
|
|
|
|
[10]
|
|
Name=alpine02_color_rockyterrain2_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[11]
|
|
Name=alpine02_color_clifftoprocksnow_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[12]
|
|
Name=alpine02_color_cliffsidesheer_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[13]
|
|
Name=alpine02_mask_road_active
|
|
Type=3
|
|
Width=1024
|
|
Height=1024
|
|
|
|
[14]
|
|
Name=alpine01_color_rockpile_active
|
|
Type=1
|
|
Width=256
|
|
Height=256
|
|
|
|
[15]
|
|
Name=hesp01_mask_snowpeaks_active
|
|
Type=3
|
|
Width=1024
|
|
Height=1024
|
|
|
|
[16]
|
|
Name=alpine02_light_active
|
|
Type=1
|
|
Width=1024
|
|
Height=1024
|
|
|