Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
109 lines
1.2 KiB
Plaintext
109 lines
1.2 KiB
Plaintext
[1]
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Name=lunar01_color_base_02
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Type=1
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Width=256
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Height=256
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[2]
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Name=lunar05_color_base_02
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Type=1
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Width=256
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Height=256
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[3]
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Name=lunar01_color_moonrock_01
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Type=1
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Width=256
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Height=256
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[4]
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Name=lunar04_mask_moonrock
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Type=3
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Width=768
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Height=768
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[5]
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Name=lunar06_color_rock_02
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Type=1
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Width=256
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Height=256
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[6]
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Name=lunar04_mask_rock
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Type=3
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Width=768
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Height=768
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[7]
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Name=lunar01_color_moonroad_01
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Type=1
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Width=256
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Height=256
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[8]
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Name=talon03_mask_road
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Type=3
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Width=256
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Height=512
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[9]
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Name=road_color_0000
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Type=2
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Width=256
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Height=32
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[10]
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Name=tarmac_color_lightgrey_active
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Type=1
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Width=128
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Height=128
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[11]
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Name=arctic01_color_ice_active
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Type=1
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Width=256
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Height=256
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[12]
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Name=lunar01_mask_crack1
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Type=5
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Width=256
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Height=256
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[13]
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Name=lunar01_mask_crack2
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Type=5
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Width=256
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Height=256
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[14]
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Name=scrub03_char64_active
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Type=1
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Width=64
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Height=64
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[15]
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Name=scrub03_char128_active
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Type=1
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Width=128
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Height=128
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[16]
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Name=talon03_color_base1
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Type=1
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Width=512
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Height=512
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[17]
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Name=talon03_color_base2
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Type=1
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Width=512
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Height=512
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[18]
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Name=talon03_light_active
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Type=1
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Width=768
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Height=768
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