Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
11 lines
420 B
Batchfile
11 lines
420 B
Batchfile
copy m:\gameleap\mw4\*.exe m:\gameleap\originals\mw4\
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copy m:\gameleap\mw4\*.dll m:\gameleap\originals\mw4\
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pause
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copy m:\gameleapcode\rel.bin\autoconfig.exe m:\gameleap\mw4\
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copy m:\gameleapcode\rel.bin\launcher.exe m:\gameleap\mw4\
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copy m:\gameleapcode\rel.bin\mw4print.exe m:\gameleap\mw4\
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copy m:\gameleapcode\rel.bin\mw4.exe m:\gameleap\mw4\
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copy m:\gameleapcode\rel.bin\ctcls.dll m:\gameleap\mw4\
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pause
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