1. Expose g_bAutomaticMode as gosScript variable so ConLobby can check
it at init time. o_load_file.state is set to 3 (disabled/hidden) if
automaticmode != 1 in options.ini. Button is fully visible and active
only when the feature is intentionally enabled.
Rebuild required: MW4.exe (Release + Profile).
2. Remove cur_team_val conditional for team/skin slot assignment.
Previously, only one of o_team[k] or o_skins[k] was set depending on
cur_team_val at click time, but MAIL_SET_ROOKIE_MISSION propagates the
new game type asynchronously -- cur_team_val would not reflect the
file's GameType until the next frame, requiring a second click.
Fix: always set both o_team[k] and o_skins[k] unconditionally. The
mission launch code uses whichever is relevant for the active mode;
the other is harmlessly ignored. No rebuild (script-only).