Files
firestorm/Gameleap/code/ctcls
CydandClaude Fable 5 dbcf4052e2 Add -tbaud switch: force COM1 RIO baud for high-speed replica boards
-tbaud <rate> (9600-921600) overrides the COM1 baud rate while keeping
old-RIO (type 0) protocol behavior unchanged; independent of -trio.
SetupComm buffers 2/2 -> 1024/1024 only when the override is active.
Rebuilt Release + Profile (0 errors), deployed rel.bin\MW4.exe to MW4\.
run-firestorm driver: game-start now takes optional extra args.
CLAUDE.md: branch notes incl. the CP949 comment-encoding hazard
(mw4 sources must be edited byte-safely).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-12 21:50:10 -05:00
..

========================================================================

       DYNAMIC LINK LIBRARY : ctcls

========================================================================





AppWizard has created this ctcls DLL for you.  



This file contains a summary of what you will find in each of the files that

make up your ctcls application.



ctcls.dsp

    This file (the project file) contains information at the project level and

    is used to build a single project or subproject. Other users can share the

    project (.dsp) file, but they should export the makefiles locally.



ctcls.cpp

    This is the main DLL source file.



ctcls.h

    This file contains your DLL exports.



/////////////////////////////////////////////////////////////////////////////

Other standard files:



StdAfx.h, StdAfx.cpp

    These files are used to build a precompiled header (PCH) file

    named ctcls.pch and a precompiled types file named StdAfx.obj.





/////////////////////////////////////////////////////////////////////////////

Other notes:



AppWizard uses "TODO:" to indicate parts of the source code you

should add to or customize.





/////////////////////////////////////////////////////////////////////////////