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firestorm/Gameleap/code/mw4/Code/MW4GameEd/ConfirmDlg.h
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57 lines
1.3 KiB
C++

#if !defined(AFX_CONFIRMDLG_H__6F5E8077_2DAE_11D3_8458_00105A17BC83__INCLUDED_)
#define AFX_CONFIRMDLG_H__6F5E8077_2DAE_11D3_8458_00105A17BC83__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConfirmDlg.h : header file
//
#define CONFIRM_FILEDELETE 0
/////////////////////////////////////////////////////////////////////////////
// CConfirmDlg dialog
class CConfirmDlg : public CDialog
{
// Construction
public:
CConfirmDlg(int id, CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CConfirmDlg)
enum { IDD = IDD_CONFIRMDLG };
CStatic m_ConfirmText;
BOOL m_NeverCheck;
//}}AFX_DATA
MString m_Title;
MString m_MessageText;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CConfirmDlg)
public:
virtual int DoModal();
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CConfirmDlg)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
int m_ID;
bool m_Show;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_CONFIRMDLG_H__6F5E8077_2DAE_11D3_8458_00105A17BC83__INCLUDED_)