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firestorm/Gameleap/code/mw4/Libraries/3dsmax4/Include/ICustAttribContainer.h
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/**********************************************************************
*<
FILE: ICustAttribContainer.h
DESCRIPTION: Defines ICustAttribContainer class
CREATED BY: Nikolai Sander
HISTORY: created 5/22/00
*> Copyright (c) 2000, All Rights Reserved.
**********************************************************************/
#ifndef _ICUSTATTRIBCONTAINER_H_
#define _ICUSTATTRIBCONTAINER_H_
class CustAttrib;
class ICustAttribContainer : public ReferenceTarget
{
public:
virtual int GetNumCustAttribs()=0;
virtual CustAttrib *GetCustAttrib(int i)=0;
virtual void AppendCustAttrib(CustAttrib *attribute)=0;
virtual void SetCustAttrib(int i, CustAttrib *attribute)=0;
virtual void InsertCustAttrib(int i, CustAttrib *attribute)=0;
virtual void RemoveCustAttrib(int i)=0;
virtual ParamDlg* CreateParamDlg(HWND hwMtlEdit, IMtlParams *imp)=0;
virtual void CopyParametersFrom(ReferenceMaker *from, RemapDir &remap)=0;
virtual Animatable *GetOwner()=0;
virtual void DeleteThis()=0;
};
#endif