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firestorm/Gameleap/code/mw4/Libraries/Adept/GameSpy/gutil.cpp
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95 lines
2.2 KiB
C++

#include "AdeptHeaders.hpp"
#include "GameSpy.h"
/******
gutil.c
GameSpy C Engine SDK
Copyright 1999 GameSpy Industries, Inc
Suite E-204
2900 Bristol Street
Costa Mesa, CA 92626
(714)549-7689
Fax(714)549-0757
******/
#include "gutil.h"
#ifndef _GUTIL
#define _GUTIL
/*****************************************************************************/
/* Various encryption / encoding routines */
void swap_byte ( uchar *a, uchar *b )
{
uchar swapByte;
swapByte = *a;
*a = *b;
*b = swapByte;
}
uchar encode_ct ( uchar c )
{
if (c < 26) return (uchar)('A'+c);
if (c < 52) return (uchar)('a'+c-26);
if (c < 62) return (uchar)('0'+c-52);
if (c == 62) return (uchar)('+');
if (c == 63) return (uchar)('/');
return 0;
}
void gs_encode ( uchar *ins, int size, uchar *result )
{
int i,pos;
uchar trip[3];
uchar kwart[4];
i=0;
while (i < size)
{
for (pos=0 ; pos <= 2 ; pos++, i++)
if (i < size) trip[pos] = *ins++;
else trip[pos] = '\0';
kwart[0] = (uchar)( (trip[0]) >> 2);
kwart[1] = (uchar)((((trip[0]) & 3) << 4) + ((trip[1]) >> 4));
kwart[2] = (uchar)((((trip[1]) & 15) << 2) + ((trip[2]) >> 6));
kwart[3] = (uchar)( (trip[2]) & 63);
for (pos=0; pos <= 3; pos++) *result++ = encode_ct(kwart[pos]);
}
*result='\0';
}
void gs_encrypt ( uchar *key, int key_len, uchar *buffer_ptr, int buffer_len )
{
short counter;
uchar x, y, xorIndex;
uchar state[256];
for ( counter = 0; counter < 256; counter++) state[counter] = (uchar) counter;
x = 0; y = 0;
for ( counter = 0; counter < 256; counter++)
{
y = (uchar)((key[x] + state[counter] + y) % 256);
x = (uchar)((x + 1) % key_len);
swap_byte ( &state[counter], &state[y] );
}
x = 0; y = 0;
for ( counter = 0; counter < buffer_len; counter ++)
{
x = (uchar)((x + buffer_ptr[counter] + 1) % 256);
y = (uchar)((state[x] + y) % 256);
swap_byte ( &state[x], &state[y] );
xorIndex = (uchar)((state[x] + state[y]) % 256);
buffer_ptr[counter] ^= state[xorIndex];
}
}
/*****************************************************************************/
#endif