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firestorm/Gameleap/code/mw4/Libraries/Proxies/FindErrors.hpp
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54 lines
948 B
C++

#pragma once
#include "Proxies.hpp"
#include "Process.hpp"
namespace Proxies {
class GenericProxy;
class FindErrorsProcess:
public Process
{
public:
enum {
StatusCheck = 0,
ERROR_Bad_Normal,
ERROR_Mismatched_Vertex_Colors,
ERROR_Mismatched_UVs,
ERROR_Mismatched_Normals,
ERROR_Duplicate_Vertex,
ERROR_Degenerate_Polygon,
ERROR_Noncoplanar_Polygon,
ERROR_Nonconvex_Polygon,
ERROR_Bad_Texture_Size,
ERROR_Nontextured_Polygon,
ERROR_Too_Many_Vertices,
ERROR_Empty_Mesh,
ErrorsCount
};
FindErrorsProcess();
FindErrorsProcess(
Stuff::NotationFile *data_file,
bool bSuppress = true,
void* fcn = NULL
);
bool
enableDuplicateCheck,
enableDegenerateCheck,
enableCoplanarCheck,
enableColinearCheck,
enableConvexCheck;
virtual void
FindErrorsCallback(
GenericProxy* proxy,
int type
)
{}
};
}