Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
68 lines
1.5 KiB
C
68 lines
1.5 KiB
C
/* this ALWAYS GENERATED file contains the definitions for the interfaces */
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/* File created by MIDL compiler version 5.01.0164 */
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/* at Sun Sep 12 20:27:38 1999
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*/
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/* Compiler settings for comline.idl:
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Os (OptLev=s), W1, Zp8, env=Win32, ms_ext, c_ext, oldnames
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error checks: allocation ref bounds_check enum stub_data
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*/
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//@@MIDL_FILE_HEADING( )
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/* verify that the <rpcndr.h> version is high enough to compile this file*/
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#ifndef __REQUIRED_RPCNDR_H_VERSION__
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#define __REQUIRED_RPCNDR_H_VERSION__ 440
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#endif
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#include "rpc.h"
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#include "rpcndr.h"
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#ifndef __comline_h__
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#define __comline_h__
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#ifdef __cplusplus
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extern "C"{
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#endif
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/* Forward Declarations */
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void __RPC_FAR * __RPC_USER MIDL_user_allocate(size_t);
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void __RPC_USER MIDL_user_free( void __RPC_FAR * );
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#ifndef __ComLine_INTERFACE_DEFINED__
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#define __ComLine_INTERFACE_DEFINED__
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/* interface ComLine */
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/* [implicit_handle][version][uuid] */
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void ExecuteLine(
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/* [string][in] */ const unsigned char __RPC_FAR *pszString);
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int NumOutputLines( void);
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void GetOutputLine(
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/* [in] */ int size,
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/* [size_is][string][out] */ unsigned char __RPC_FAR *pszString);
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void Shutdown( void);
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extern handle_t comline_IfHandle;
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extern RPC_IF_HANDLE ComLine_ClientIfHandle;
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extern RPC_IF_HANDLE ComLine_ServerIfHandle;
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#endif /* __ComLine_INTERFACE_DEFINED__ */
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/* Additional Prototypes for ALL interfaces */
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/* end of Additional Prototypes */
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#ifdef __cplusplus
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}
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#endif
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#endif
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