Files
firestorm/Gameleap/code/mw4/Libraries/imagelib/Raw.cpp
T
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29 lines
405 B
C++

#include"image.h"
#include<string.h>
void Image::SaveRaw(char *str)
{
FILE *fl=fopen(str,"wb");
if(!fl)
{
char tfn[200];
strcpy(tfn,"Cannont open Raw file for writeing:");
strcat(tfn,str);
GENNFERR(tfn);
}
SaveRaw(fl);
fclose(fl);
strcpy(fname,str);
}
void Image::SaveRaw(FILE *fl)
{
int bytes=ylen*Pitch;
unsigned char *dat=Lock();
fwrite(dat,bytes,1,fl);
UnLock();
}