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firestorm/Gameleap/code/mw4/Tools/MissionCopy/MissionCopyDlg.h
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1.7 KiB
C++

// MissionCopyDlg.h : header file
//
#if !defined(AFX_MISSIONCOPYDLG_H__1CBB830C_B382_4104_99C2_D4E19D3BA50F__INCLUDED_)
#define AFX_MISSIONCOPYDLG_H__1CBB830C_B382_4104_99C2_D4E19D3BA50F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <Stuff\Stuff.hpp>
using namespace Stuff;
/////////////////////////////////////////////////////////////////////////////
// CMissionCopyDlg dialog
class CMissionCopyDlg : public CDialog
{
// Construction
public:
CMissionCopyDlg(CWnd* pParent = NULL); // standard constructor
void ReplaceInNoteFile(CString nfile,CString old_str,CString new_str);
void CopyAndRenameDir(CString old_dir_name,CString old_str,CString new_str);
void RenameInBuildFile(CString old_str,CString new_str);
// Dialog Data
//{{AFX_DATA(CMissionCopyDlg)
enum { IDD = IDD_MISSIONCOPY_DIALOG };
CListBox m_MisList;
CString m_FName;
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CMissionCopyDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CMissionCopyDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
virtual void OnOK();
virtual void OnCancel();
afx_msg void OnExit();
afx_msg void OnDocopy();
afx_msg void OnSelchangeMissionlist();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_MISSIONCOPYDLG_H__1CBB830C_B382_4104_99C2_D4E19D3BA50F__INCLUDED_)