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firestorm/Gameleap/code/mw4/Tools/PatchIT/FilePro.h
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848 B
C++

// FilePro.h: interface for the CFilePro class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_FILEPRO_H__3D5A8AA2_5CA6_481D_B14D_5B1074EA0304__INCLUDED_)
#define AFX_FILEPRO_H__3D5A8AA2_5CA6_481D_B14D_5B1074EA0304__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define BUFFERSIZE 1024
//#define BUFFERSIZE 4
class CFilePro:public CFile
{
protected:
bool LastBlock;
DWORD BlockLoc;
DWORD BlockSize;
BYTE Buffer[BUFFERSIZE];
void ReadBlockAt(DWORD bl);
public:
DWORD DifferAt(CFilePro &file,DWORD *pos2);
bool SyncedAt(CFilePro &file,DWORD *sloc,int earlyout=-1);
BYTE GetByte(DWORD loc);
unsigned __int64 CRC();
CFilePro();
virtual ~CFilePro();
};
#endif // !defined(AFX_FILEPRO_H__3D5A8AA2_5CA6_481D_B14D_5B1074EA0304__INCLUDED_)