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firestorm/Gameleap/code/mw4/Tools/PixelWhipPro/TFPanel.h
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C++

#if !defined(AFX_TFPANEL_H__5B87CF43_B09D_4600_BB43_8E2A7FFDDC7C__INCLUDED_)
#define AFX_TFPANEL_H__5B87CF43_B09D_4600_BB43_8E2A7FFDDC7C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// TFPanel.h : header file
//
#include "DynaPanel.h"
/////////////////////////////////////////////////////////////////////////////
// CTFPanel dialog
class CTFPanel : public CDynaPanel
{
// Construction
public:
bool *ActDat;
virtual void Set(void *dat);
CTFPanel(CWnd* pParent = NULL); // standard constructor
virtual void OnCancel() {}
virtual void OnOK() {}
// Dialog Data
//{{AFX_DATA(CTFPanel)
enum { IDD = IDD_TFPANEL };
BOOL m_tfcheck;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CTFPanel)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CTFPanel)
afx_msg void OnTfcheck();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_TFPANEL_H__5B87CF43_B09D_4600_BB43_8E2A7FFDDC7C__INCLUDED_)