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firestorm/Gameleap/code/mw4/Tools/TCTb/Feature.h
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684 B
C++

// Feature.h: interface for the Feature class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_FEATURE_H__9F52F801_8066_11D2_840A_00A0C933BCAC__INCLUDED_)
#define AFX_FEATURE_H__9F52F801_8066_11D2_840A_00A0C933BCAC__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class Feature
{
protected:
CString Name,FileName;
public:
void Save();
void Load(const char *fnme);
Feature();
Feature(CString &fname);
CString GetName() {return Name;}
void SetName(CString &nme) {Name=nme;}
virtual ~Feature();
};
#endif // !defined(AFX_FEATURE_H__9F52F801_8066_11D2_840A_00A0C933BCAC__INCLUDED_)