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firestorm/Gameleap/mw4/Content/ABLScripts/StockScripts/Stock_TeamAbsoluteAttrition.ABL
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fsm StockTeamAbsoluteAttrition : integer;
const
#include_ <content\ABLScripts\mwconst.abi>
type
#include_ <content\ABLScripts\mwtype.abi>
function init;
code
SetupScoring_TeamAbsoluteAttrition;
TeamSetNav(1,ena_Nav_Center);
TeamSetNav(2,ena_Nav_Center);
TeamSetNav(3,ena_Nav_Center);
TeamSetNav(4,ena_Nav_Center);
TeamSetNav(5,ena_Nav_Center);
TeamSetNav(6,ena_Nav_Center);
TeamSetNav(7,ena_Nav_Center);
TeamSetNav(8,ena_Nav_Center);
endfunction;
state startState;
code
revealnavpoint(ena_Nav_Center);
revealnavpoint(ena_Team_1_Drop_Zone);
revealnavpoint(ena_Team_2_Drop_Zone);
revealnavpoint(ena_Team_3_Drop_Zone);
revealnavpoint(ena_Team_4_Drop_Zone);
revealnavpoint(ena_Team_5_Drop_Zone);
revealnavpoint(ena_Team_6_Drop_Zone);
revealnavpoint(ena_Team_7_Drop_Zone);
revealnavpoint(ena_Team_8_Drop_Zone);
trans sitState;
endstate;
state sitState;
code
endstate;
state deadState;
code
endstate;
endfsm.