Files
firestorm/Gameleap/mw4/Content/Maps/Scrub01/tctd.ini
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

34 lines
1.0 KiB
INI

[scrub01]
inputpath=d:\Projects\MW4\Content\Maps\Scrub01\
mapcenter=2560.000000 2560.000000
smoothingpasses=3
polycount=3000
heightfield=Scrub01_Height_active.tga
deltay=1.000000
detailtexture=maps\Scrub01\Scrub01_detail_active
detailratio=2
detailfadebegin=100.000000
detailfadeend=600.000000
watertexture=maps\Scrub01\desert_water
WaterTextureMovieFrames=16
underwaterdetailtexture=maps\Scrub01\Scrub01_underwater_detail_active
waterdetailtexture=maps\Scrub01\desert_water_detail
WaterDetailTextureMovieFrames=16
waterlevel=28.000000
watertextureratio=3
waterdetailratio=1
culturalfadevalues=280.0 330.0
culturalalocations=scrub01_naturala.tga
culturalblocations=scrub01_naturalb.tga
culturalclocations=scrub01_naturalc.tga
culturalaobject=bush1_desert.erf 1
culturalaobject=bush2_desert.erf 1
culturalaobject=bush3_desert.erf 1
culturalbobject=bush4_desert.erf 1
culturalbobject=bush5_desert.erf 1
culturalbobject=bush7_desert.erf 1
culturalcobject=bush6_desert.erf 1
culturalcobject=bush8_desert.erf 1
culturalcobject=bush9_desert.erf 1