Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
680 lines
18 KiB
Plaintext
680 lines
18 KiB
Plaintext
#include "Content\\ShellScripts\\stddefs.h"
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#include "Content\\ShellScripts\\common_shell.script"
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#include "Content\\ShellScripts\\ScriptStrings.h"
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#include "Content\\ShellScripts\\listboxes.script"
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#include "Content\\ShellScripts\\mc_listboxes.script"
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#include "Content\\ShellScripts\\buttons.script"
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#include "Content\\ShellScripts\\editbox.script"
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#include "Content\\ShellScripts\\c_Pane.script"
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#include "Content\\ShellScripts\\c_Text.script"
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#include "Content\\ShellScripts\\c_Toggles.script"
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#include "Content\\ShellScripts\\c_InfoRegion.script"
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#include "Content\\ShellScripts\\ErrorScreen.script"
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#include "Content\\ShellScripts\\c_rollover.script"
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main
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{
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GUI_CREATE
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{
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location.z = 10
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int XIndent = 37
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int YIndent = 77
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int TextX = 35
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int TextY = 50
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int IconTX = 71
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int IconTY = 90
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int TextYOff= 50
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int TextW = 200
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int TextH = 30
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string szName
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string szTeam
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string szPass
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object oRollover = s_HelpRegion
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oRollover.nFontID = IDS_F_ROLLOVER_INFO
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oRollover.cTextColor= 0xFFff7200
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oRollover.location = 31,516,255
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oRollover.nWidth = 538
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oRollover.nHeight = 56
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initialize(oRollover)
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int nInsigTotal = 1
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nInsigTotal = callback($$GetDecalCount$$)
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string szInsiginia[nInsigTotal]
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string szInsigniaFullName[nInsigTotal]
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callback($$GetDecalNames$$, szInsiginia[], szInsigniaFullName[])
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int nPlayerI = 0
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int nTeamI = 0
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int nPassToggle = 1
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int nAllowToggle = 0
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// Error box for empty or invalid names
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object oErrorBox
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int nErrorActivated = 0
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//Text
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object oNameTitle = s_Text
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oNameTitle.location = XIndent + TextX,YIndent + TextY + (0 * TextYOff),nZ_TEXT
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oNameTitle.nFontID = IDS_F_OM_LABEL
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oNameTitle.nResID = IDS_OM_M_NAME_TITLE
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oNameTitle.cTextColor = cWhite
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oNameTitle.nJustify = 0
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oNameTitle.nLayoutWidth = TextW
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oNameTitle.nLayoutHeight = TextH
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initialize(oNameTitle)
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object oTeamTitle = s_Text
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oTeamTitle.location = XIndent + TextX,YIndent + TextY + (2 * TextYOff),nZ_TEXT
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oTeamTitle.nFontID = IDS_F_OM_LABEL
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oTeamTitle.nResID = IDS_OM_M_TEAM_TITLE
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oTeamTitle.cTextColor = cWhite
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oTeamTitle.nJustify = 0
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oTeamTitle.nLayoutWidth = TextW
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oTeamTitle.nLayoutHeight = TextH
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initialize(oTeamTitle)
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object oServerTitle = s_Text
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oServerTitle.location = XIndent + TextX,YIndent + TextY + (4 * TextYOff),nZ_TEXT
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oServerTitle.nFontID = IDS_F_OM_LABEL
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oServerTitle.nResID = IDS_OM_M_RANK_TITLE
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oServerTitle.cTextColor = cWhite
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oServerTitle.nJustify = 0
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oServerTitle.nLayoutWidth = TextW
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oServerTitle.nLayoutHeight = TextH
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initialize(oServerTitle)
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object oPassTitle = s_Text
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oPassTitle.location = XIndent + TextX + 50,YIndent + TextY + (5 * TextYOff),nZ_TEXT
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oPassTitle.nFontID = IDS_F_OM_LABEL
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oPassTitle.nResID = IDS_OM_M_PASSWORD_TITLE
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oPassTitle.cTextColor = cWhite
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oPassTitle.nJustify = 0
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oPassTitle.nLayoutWidth = TextW
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oPassTitle.nLayoutHeight = TextH
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initialize(oPassTitle)
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object oPlayerITitle = s_Text
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oPlayerITitle.location = XIndent + 400,YIndent + TextY + (0 * TextYOff),nZ_TEXT
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oPlayerITitle.nFontID = IDS_F_OM_LABEL
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oPlayerITitle.nResID = IDS_OM_M_PLAYERI_TITLE
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oPlayerITitle.cTextColor = cWhite
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oPlayerITitle.nJustify = 0
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oPlayerITitle.nLayoutWidth = TextW
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oPlayerITitle.nLayoutHeight = TextH
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initialize(oPlayerITitle)
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object oTeamITitle = s_Text
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oTeamITitle.location = XIndent + 400,YIndent + TextY + (3 * TextYOff),nZ_TEXT
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oTeamITitle.nFontID = IDS_F_OM_LABEL
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oTeamITitle.nResID = IDS_OM_M_TEAMI_TITLE
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oTeamITitle.cTextColor = cWhite
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oTeamITitle.nJustify = 0
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oTeamITitle.nLayoutWidth = TextW
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oTeamITitle.nLayoutHeight = TextH
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initialize(oTeamITitle)
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object oAllowTitle = s_Text
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oAllowTitle.location = XIndent + 425,YIndent + TextY + (5 * TextYOff + 30),nZ_TEXT
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oAllowTitle.nFontID = IDS_F_OM_LABEL
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oAllowTitle.nResID = IDS_OM_M_ALLOW
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oAllowTitle.cTextColor = cWhite
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oAllowTitle.nJustify = 0
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oAllowTitle.nLayoutWidth = TextW
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oAllowTitle.nLayoutHeight = TextH
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initialize(oAllowTitle)
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//Info Regions
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int IR_X = 5
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int IR_Y = 5
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int IR_Z = 25
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int IR_W = 225
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int IR_H = 25
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object oNameDesc = s_InfoRegion
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oNameDesc.location = oNameTitle.location.x - IR_X,oNameTitle.location.y - IR_Y,IR_Z
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oNameDesc.nWidth = IR_W + 85
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oNameDesc.nHeight = IR_H
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oNameDesc.nHelpID = IDS_HELP_OM_M_NAME
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initialize(oNameDesc)
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object oTeamDesc = s_InfoRegion
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oTeamDesc.location = oTeamTitle.location.x - IR_X,oTeamTitle.location.y - IR_Y,IR_Z
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oTeamDesc.nWidth = IR_W + 85
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oTeamDesc.nHeight = IR_H
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oTeamDesc.nHelpID = IDS_HELP_OM_M_TEAM
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initialize(oTeamDesc)
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object oServerDesc = s_InfoRegion
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oServerDesc.location = oServerTitle.location.x - IR_X,oServerTitle.location.y - IR_Y,IR_Z
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oServerDesc.nWidth = IR_W
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oServerDesc.nHeight = IR_H
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oServerDesc.nHelpID = IDS_HELP_OM_M_PLAY_RANKED
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initialize(oServerDesc)
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object oPassDesc = s_InfoRegion
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oPassDesc.location = oPassTitle.location.x - IR_X,oPassTitle.location.y - IR_Y,IR_Z
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oPassDesc.nWidth = IR_W + 85
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oPassDesc.nHeight = IR_H
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oPassDesc.nHelpID = IDS_HELP_OM_M_PASSWORD
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initialize(oPassDesc)
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object oPlayerIDesc = s_InfoRegion
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oPlayerIDesc.location = oPlayerITitle.location.x - IR_X,oPlayerITitle.location.y - IR_Y,IR_Z
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oPlayerIDesc.nWidth = IR_W - 100
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oPlayerIDesc.nHeight = IR_H
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oPlayerIDesc.nHelpID = IDS_HELP_OM_M_PLAYER_INSIGNIA
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initialize(oPlayerIDesc)
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object oTeamIDesc = s_InfoRegion
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oTeamIDesc.location = oTeamITitle.location.x - IR_X,oTeamITitle.location.y - IR_Y,IR_Z
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oTeamIDesc.nWidth = IR_W - 100
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oTeamIDesc.nHeight = IR_H
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oTeamIDesc.nHelpID = IDS_HELP_OM_M_TEAM_INSIGNIA
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initialize(oTeamIDesc)
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object oAllowDesc = s_InfoRegion
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oAllowDesc.location = oAllowTitle.location.x - IR_X,oAllowTitle.location.y - IR_Y,IR_Z
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oAllowDesc.nWidth = IR_W - 100
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oAllowDesc.nHeight = IR_H
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oAllowDesc.nHelpID = IDS_HELP_OM_M_ALLOW
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initialize(oAllowDesc)
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//Buttons
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int Pane_X = 585
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int Pane_B_X = 8
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object oBPreviousP = s_multistatepane
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oBPreviousP.file = szPATH_GRAPHICS "CM_VidBack.tga"
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oBPreviousP.text = ""
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oBPreviousP.total_states= 3
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oBPreviousP.location = oPlayerITitle.location.x + 25, oPlayerITitle.location.y + 40, nZ_BUTTON
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oBPreviousP.nRollover = 1
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oBPreviousP.nHelpID = IDS_HELP_OM_M_PLAYER_INSIGNIA_BACK
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initialize (oBPreviousP)
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object oBAdvanceP = s_multistatepane
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oBAdvanceP.file = szPATH_GRAPHICS "CM_VidForward.tga"
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oBAdvanceP.text = ""
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oBAdvanceP.total_states = 3
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oBAdvanceP.location = oBPreviousP.location.x + 100, oBPreviousP.location.y, nZ_BUTTON
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oBAdvanceP.nRollover = 1
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oBAdvanceP.nHelpID = IDS_HELP_OM_M_PLAYER_INSIGNIA_FORWARD
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initialize (oBAdvanceP)
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object oBPreviousT = s_multistatepane
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oBPreviousT.file = szPATH_GRAPHICS "CM_VidBack.tga"
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oBPreviousT.text = ""
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oBPreviousT.total_states= 3
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oBPreviousT.location = oTeamITitle.location.x + 25, oTeamITitle.location.y + 40, nZ_BUTTON
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oBPreviousT.nRollover = 1
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oBPreviousT.nHelpID = IDS_HELP_OM_M_PLAYER_INSIGNIA_BACK
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initialize (oBPreviousT)
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object oBAdvanceT = s_multistatepane
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oBAdvanceT.file = szPATH_GRAPHICS "CM_VidForward.tga"
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oBAdvanceT.text = ""
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oBAdvanceT.total_states = 3
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oBAdvanceT.location = oBPreviousT.location.x + 100, oBPreviousT.location.y, nZ_BUTTON
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oBAdvanceT.nRollover = 1
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oBAdvanceT.nHelpID = IDS_HELP_OM_M_PLAYER_INSIGNIA_FORWARD
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initialize (oBAdvanceT)
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object oBDefault = s_multistatepane
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oBDefault.file = WPATH "button_reg_200x27m_4state.tga"
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oBDefault.text = localize$(IDS_OM_C_RESET)
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oBDefault.total_states = 4
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oBDefault.nRollover = 1
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oBDefault.nHelpID = IDS_HELP_OM_M_DEFAULT
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oBDefault.location = XIndent + 513,YIndent + 351, nZ_BUTTON
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initialize (oBDefault)
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//Edit Boxs
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int nEditW = 150
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int nEditH = 16
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int EditX = TextX + TextW + 30
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int EditY = TextY + 2
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object oEName = s_editbox
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oEName.location = oNameTitle.location.x + 25, oNameTitle.location.y + 20, oNameTitle.location.z
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oEName.boxWidth = nEditW
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oEName.boxHeight = nEditH
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oEName.boxtextlimit = 16
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oEName.boxTextOffset= 3,3
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oEName.offset = 0,-20
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oEName.Auto_Update = TRUE
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object oETeam = s_editbox
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oETeam.location = oTeamTitle.location.x + 25, oTeamTitle.location.y + 20, oTeamTitle.location.z
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oETeam.boxWidth = nEditW
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oETeam.boxHeight = nEditH
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oETeam.boxtextlimit = 22
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oETeam.boxTextOffset= 3,3
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oETeam.offset = 0,-20
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int Epass_Y = 260
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object oEPass = s_editbox
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oEPass.location = oPassTitle.location.x + 25, oPassTitle.location.y + 20, oPassTitle.location.z
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oEPass.boxWidth = nEditW
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oEPass.boxHeight = nEditH
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oEPass.boxtextlimit = 22
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oEPass.boxTextOffset= 3,3
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oEPass.offset = 0,-20
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//Toggle Button
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object oPassToggle = s_multistatepanetoggle
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oPassToggle.location = oServerTitle.location.x + 25, oServerTitle.location.y + 25, nZ_BUTTON
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oPassToggle.file = WPATH "checkbox_15x15_4state.tga"
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oPassToggle.total_states = 4
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oPassToggle.text = ""
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initialize(oPassToggle)
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object oAllowToggle = s_multistatepanetoggle
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oAllowToggle.location = XIndent + 400,YIndent + TextY + (5 * TextYOff + 30),nZ_BUTTON
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oAllowToggle.file = WPATH "checkbox_15x15_4state.tga"
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oAllowToggle.total_states = 4
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oAllowToggle.text = ""
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initialize(oAllowToggle)
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//Pane
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object oPPlayer = s_Pane
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oPPlayer.location = oPlayerITitle.location.x + 55, oPlayerITitle.location.y + 25,nZ_PANE
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oPPlayer.nFrames = 1
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oPPlayer.nCurrFrame = 0
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oPPlayer.nMode = 1
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oPPlayer.fVolatile = 1
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oPPlayer.fRegion = 1
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oPPlayer.nHelpID = IDS_HELP_OM_M_PLAYER_INSIGNIA
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object oPTeam = s_Pane
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oPTeam.location = oTeamITitle.location.x + 55, oTeamITitle.location.y + 25,nZ_PANE
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oPTeam.nFrames = 1
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oPTeam.nCurrFrame = 0
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oPTeam.nMode = 1
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oPTeam.fVolatile = 1
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oPTeam.fRegion = 1
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oPTeam.nHelpID = IDS_HELP_OM_M_TEAM_INSIGNIA
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font3d regfont = FPATH localize$(IDS_F_OM_LABEL)
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int showpassword = false
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int first_time = true
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string dName
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string dTeam
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int dPassToggle
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string dPass
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int dPlayerI
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int dTeamI
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int dInsigTotal = nInsigTotal
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string dInsiginia[dInsigTotal]
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string dInsigniaFullName[dInsigTotal]
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int dAllowToggle
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initialize(this)
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}
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GUI_INIT
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{
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callback($$EnterMultiplayerOptionsScreen$$,szName,szTeam,nPassToggle,szPass,nPlayerI,nTeamI, szInsiginia[], szInsigniaFullName[], nInsigTotal,nAllowToggle)
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nPassToggle = nPassToggle + 1
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nAllowToggle= nAllowToggle+ 1
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if (!equal$(szName, ""))
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oEName.boxValue = szName
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else
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oEName.boxValue = localize$(IDS_OM_DEFAULT_NAME)
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initialize (oEName)
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oETeam.boxValue = szTeam
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initialize (oETeam)
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if (nPassToggle == 1)
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{
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szPass = ""
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}
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else
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{
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activate(oEPass)
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activate(oPassTitle)
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}
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oEPass.boxValue = szPass
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initialize (oEPass)
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oPPlayer.szBitmap = szInsigniaFullName[nPlayerI]
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initialize(oPPlayer)
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if (oPPlayer.nWidth == 32)
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{
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oPPlayer.nScaleX = 200
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oPPlayer.nScaleY = 200
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}
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else
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if (oPPlayer.nWidth == 64)
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{
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oPPlayer.nScaleX = 100
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oPPlayer.nScaleY = 100
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}
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initialize(oPPlayer)
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oPTeam.szBitmap = szInsigniaFullName[nTeamI]
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initialize(oPTeam)
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if (oPTeam.nWidth == 32)
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{
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oPTeam.nScaleX = 200
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oPTeam.nScaleY = 200
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}
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else
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if (oPTeam.nWidth == 64)
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{
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oPTeam.nScaleX = 100
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oPTeam.nScaleY = 100
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}
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initialize(oPTeam)
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if (nPassToggle == 1)
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{
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deactivate(oPassTitle)
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deactivate(oEPass)
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// activate(oPDisable)
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}
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mail(nPassToggle, oPassToggle)
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mail(nAllowToggle, oAllowToggle)
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if (first_time)
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{
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dName = szName
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dTeam = szTeam
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dPassToggle = nPassToggle
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dPass = szPass
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dPlayerI = nPlayerI
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dTeamI = nTeamI
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dInsigTotal = nInsigTotal
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for (int i = 0; i < dInsigTotal; i++)
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{
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dInsiginia[i] = szInsiginia[i]
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dInsigniaFullName[i] = szInsigniaFullName[i]
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}
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dAllowToggle = nAllowToggle
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first_time = false
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}
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}
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GUI_EXECUTE
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{
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if (!nErrorActivated)
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{
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if ((!gotfocus(oEName)) && (!gotfocus(oETeam)) && (!gotfocus(oEPass)))
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{
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if (exists(@Options@))
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{
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if (gotfocus(@Options@o_ok_button))
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{
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return
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}
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}
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focus(oEName)
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}
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}
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}
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GUI_DRAW
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{
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print3d_attributes = regfont, 0xffffffff, 1, 1, 1, 0, 0
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print3d_margins = oPassToggle.location.x + 25, oPassToggle.location.y to oPassToggle.location.x + 25 + getprint3dwidth(localize$(IDS_OM_M_TRACK)), oPassToggle.location.y + 20
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print3d_position = oPassToggle.location.x + 25, oPassToggle.location.y
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print3d localize$(IDS_OM_M_TRACK)
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}
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GUI_MAILBOX
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{
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switch(sender)
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{
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case oBDefault:
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{
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dPassToggle = dPassToggle - 1
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dAllowToggle= dAllowToggle - 1
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callback($$LeaveMultiplayerOptionsScreen$$,dName,dTeam,dPassToggle,dPass,dPlayerI,dTeamI, szInsiginia[], szInsigniaFullName[], dInsigTotal,dAllowToggle)
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dPassToggle = dPassToggle + 1
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dAllowToggle= dAllowToggle + 1
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initialize(this)
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return
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}
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case oBAdvanceP:
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{
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nPlayerI++
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if (nPlayerI == nInsigTotal)
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{
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nPlayerI = 0
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}
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oPPlayer.szBitmap = szInsigniaFullName[nPlayerI]
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initialize(oPPlayer)
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if (oPPlayer.nWidth == 32)
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{
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oPPlayer.nScaleX = 200
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oPPlayer.nScaleY = 200
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}
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else
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if (oPPlayer.nWidth == 64)
|
|
{
|
|
oPPlayer.nScaleX = 100
|
|
oPPlayer.nScaleY = 100
|
|
}
|
|
initialize(oPPlayer)
|
|
mail(MSG_SETOPTIONS,this)
|
|
return
|
|
}
|
|
break
|
|
case oBPreviousP:
|
|
{
|
|
nPlayerI--
|
|
if (nPlayerI < 0)
|
|
{
|
|
nPlayerI = nInsigTotal - 1
|
|
}
|
|
oPPlayer.szBitmap = szInsigniaFullName[nPlayerI]
|
|
initialize(oPPlayer)
|
|
if (oPPlayer.nWidth == 32)
|
|
{
|
|
oPPlayer.nScaleX = 200
|
|
oPPlayer.nScaleY = 200
|
|
}
|
|
else
|
|
if (oPPlayer.nWidth == 64)
|
|
{
|
|
oPPlayer.nScaleX = 100
|
|
oPPlayer.nScaleY = 100
|
|
}
|
|
initialize(oPPlayer)
|
|
mail(MSG_SETOPTIONS,this)
|
|
return
|
|
}
|
|
break
|
|
case oBAdvanceT:
|
|
{
|
|
nTeamI++
|
|
if (nTeamI == nInsigTotal)
|
|
{
|
|
nTeamI = 0
|
|
}
|
|
oPTeam.szBitmap = szInsigniaFullName[nTeamI]
|
|
initialize(oPTeam)
|
|
if (oPTeam.nWidth == 32)
|
|
{
|
|
oPTeam.nScaleX = 200
|
|
oPTeam.nScaleY = 200
|
|
}
|
|
else
|
|
if (oPTeam.nWidth == 64)
|
|
{
|
|
oPTeam.nScaleX = 100
|
|
oPTeam.nScaleY = 100
|
|
}
|
|
initialize(oPTeam)
|
|
mail(MSG_SETOPTIONS,this)
|
|
return
|
|
}
|
|
break
|
|
case oBPreviousT:
|
|
{
|
|
nTeamI--
|
|
if (nTeamI < 0)
|
|
{
|
|
nTeamI = nInsigTotal - 1
|
|
}
|
|
oPTeam.szBitmap = szInsigniaFullName[nTeamI]
|
|
initialize(oPTeam)
|
|
if (oPTeam.nWidth == 32)
|
|
{
|
|
oPTeam.nScaleX = 200
|
|
oPTeam.nScaleY = 200
|
|
}
|
|
else
|
|
if (oPTeam.nWidth == 64)
|
|
{
|
|
oPTeam.nScaleX = 100
|
|
oPTeam.nScaleY = 100
|
|
}
|
|
initialize(oPTeam)
|
|
mail(MSG_SETOPTIONS,this)
|
|
return
|
|
}
|
|
break
|
|
case oPassToggle:
|
|
{
|
|
if (nPassToggle == 1)
|
|
{
|
|
nPassToggle = 2
|
|
activate(oEPass)
|
|
activate(oPassTitle)
|
|
// deactivate(oPDisable)
|
|
focus(oEPass)
|
|
}
|
|
else
|
|
if (nPassToggle == 2)
|
|
{
|
|
nPassToggle = 1
|
|
deactivate(oEPass)
|
|
deactivate(oPassTitle)
|
|
// activate(oPDisable)
|
|
unfocus(oEPass)
|
|
}
|
|
mail(nPassToggle, oPassToggle)
|
|
mail(MSG_SETOPTIONS,this)
|
|
return
|
|
}
|
|
break
|
|
case oAllowToggle:
|
|
{
|
|
if (nAllowToggle != 2)
|
|
{
|
|
nAllowToggle = 2
|
|
}
|
|
else
|
|
if (nAllowToggle == 2)
|
|
{
|
|
nAllowToggle = 1
|
|
}
|
|
mail(nAllowToggle, oAllowToggle)
|
|
mail(MSG_SETOPTIONS,this)
|
|
return
|
|
}
|
|
break
|
|
case oEName:
|
|
{
|
|
if (getmessage() == 1)
|
|
{
|
|
if (!equal$(oEName.boxValue, ""))
|
|
{
|
|
mail(MSG_SETOPTIONS,this)
|
|
if (!nErrorActivated)
|
|
focus(oETeam)
|
|
}
|
|
else
|
|
{
|
|
nErrorActivated = 1
|
|
oErrorBox = o_ErrorScreen
|
|
oErrorBox.error_message = localize$(IDS_ERROR_OM_M_NAME_MSG)
|
|
initialize(oErrorBox)
|
|
activate(oErrorBox)
|
|
}
|
|
}
|
|
return
|
|
}
|
|
break
|
|
case oETeam
|
|
{
|
|
mail(MSG_SETOPTIONS,this)
|
|
if (getmessage() == 1)
|
|
{
|
|
if (exists(@Options@))
|
|
focus(@Options@o_ok_button)
|
|
}
|
|
return
|
|
}
|
|
break
|
|
case oEPass
|
|
{
|
|
mail(MSG_SETOPTIONS,this)
|
|
if (getmessage() == 1)
|
|
{
|
|
if (exists(@Options@))
|
|
focus(@Options@o_ok_button)
|
|
}
|
|
return
|
|
}
|
|
break
|
|
case oErrorBox
|
|
{
|
|
nErrorActivated = 0
|
|
callback($$EnterMultiplayerOptionsScreen$$,szName,szTeam,nPassToggle,szPass,nPlayerI,nTeamI, szInsiginia[], szInsigniaFullName[], nInsigTotal,nAllowToggle)
|
|
oEName.boxValue = szName
|
|
focus(oEName)
|
|
return
|
|
}
|
|
break
|
|
}
|
|
switch(getmessage())
|
|
{
|
|
case MSG_SETOPTIONS:
|
|
{
|
|
szName = oEName.boxValue
|
|
szTeam = oETeam.boxValue
|
|
szPass = oEPass.boxValue
|
|
nPassToggle = nPassToggle - 1
|
|
nAllowToggle= nAllowToggle - 1
|
|
if (callback($$LeaveMultiplayerOptionsScreen$$,szName,szTeam,nPassToggle,szPass,nPlayerI,nTeamI, szInsiginia[], szInsigniaFullName[], nInsigTotal,nAllowToggle) == -1)
|
|
{
|
|
nErrorActivated = 1
|
|
oErrorBox = o_ErrorScreen
|
|
oErrorBox.error_message = localize$(IDS_ERROR_OM_M_CHAR_MSG)
|
|
initialize(oErrorBox)
|
|
activate(oErrorBox)
|
|
}
|
|
nPassToggle = nPassToggle + 1
|
|
nAllowToggle= nAllowToggle + 1
|
|
}
|
|
break
|
|
case MSG_SETDEFAULT:
|
|
{
|
|
szName = localize$(IDS_OM_DEFAULT_NAME)
|
|
szTeam = ""
|
|
szPass = ""
|
|
nPassToggle = 0
|
|
nAllowToggle = 0
|
|
callback($$LeaveMultiplayerOptionsScreen$$,szName,szTeam,nPassToggle,szPass,nPlayerI,nTeamI, szInsiginia[], szInsigniaFullName[], nInsigTotal,nAllowToggle)
|
|
focus(oEName)
|
|
initialize(this)
|
|
|
|
}
|
|
break
|
|
|
|
}
|
|
}
|
|
} |