Files
firestorm/Gameleap/mw4/Content/Weapons/MODL/MODLLaser.data
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
2026-06-24 21:28:16 -05:00

15 lines
346 B
Plaintext

!include=Content\Defines\damage_defines.txt
[GameData]
Class=MechWarrior4::BeamEntity
HitEffectsFile=content\Effects\MaterialEffectHolders\modllaser.contents
HitEffectResource=Content\Effects\Vehicle_effects\modllaser.data
CollisionMask=0
Cull=NeverCull
[Renderers]
VideoRenderer=modllaser.video
//AudioRenderer=modllaser.audio