Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
117 lines
2.9 KiB
C++
117 lines
2.9 KiB
C++
[!if=(InsertIntoInitInstance, "1")]
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if (!InitATL())
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return FALSE;
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[!endif]
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[!if=(AddInitInstance, "1")]
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if (!InitATL())
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return FALSE;
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[!crlf]
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return CWinApp::InitInstance();
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[!endif]
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[!if(INITATL)]
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_Module.Init(ObjectMap, AfxGetInstanceHandle());
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return TRUE;
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[!endif]
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[!if(InsertAfterApp)]
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[!crlf]
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CComModule _Module;
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[!crlf]
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BEGIN_OBJECT_MAP(ObjectMap)
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END_OBJECT_MAP()
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[!crlf]
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[!if=(MFCOLE, "0")]
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STDAPI DllCanUnloadNow(void)
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{
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return (_Module.GetLockCount() == 0) ? S_OK : S_FALSE;
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}
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[!crlf]
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/////////////////////////////////////////////////////////////////////////////
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// Returns a class factory to create an object of the requested type
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
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{
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return _Module.GetClassObject(rclsid, riid, ppv);
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}
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/////////////////////////////////////////////////////////////////////////////
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// DllRegisterServer - Adds entries to the system registry
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STDAPI DllRegisterServer(void)
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{
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// registers object, typelib and all interfaces in typelib
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return _Module.RegisterServer(TRUE);
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}
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/////////////////////////////////////////////////////////////////////////////
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// DllUnregisterServer - Removes entries from the system registry
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STDAPI DllUnregisterServer(void)
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{
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_Module.UnregisterServer(TRUE); //TRUE indicates that typelib is unreg'd
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return S_OK;
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}
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[!else]
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[!if=(MFCCTL, "1")]
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STDAPI DllCanUnloadNow(void)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE;
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}
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/////////////////////////////////////////////////////////////////////////////
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// Returns a class factory to create an object of the requested type
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STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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if(AfxDllGetClassObject(rclsid, riid, ppv) == S_OK)
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return S_OK;
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return _Module.GetClassObject(rclsid, riid, ppv);
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}
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[!else]
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STDAPI DllUnregisterServer(void)
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{
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AFX_MANAGE_STATE(AfxGetStaticModuleState());
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if (!COleObjectFactoryEx::UpdateRegistryAll(FALSE))
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return SELFREG_E_CLASS;
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_Module.UnregisterServer(TRUE); //TRUE indicates that typelib is unreg'd
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return S_OK;
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}
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[!endif]
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[!endif]
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[!endif]
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[!if=(InsertIntoExitInstance, "1")]
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_Module.Term();
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[!crlf]
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[!endif]
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[!if=(AddExitInstance, "1")]
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_Module.Term();
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[!crlf]
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return CWinApp::ExitInstance();
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[!endif]
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[!if=(InsertInDllRegisterServer, "1")]
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return _Module.RegisterServer(TRUE);
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[!endif]
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[!if=(InsertInDllUnregisterServer, "1")]
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_Module.UnregisterServer(TRUE); //TRUE indicates that typelib is unreg'd
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[!endif]
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[!if=(InsertInDllGetClassObject, "1")]
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if (SUCCEEDED(_Module.GetClassObject(rclsid, riid, ppv)))
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return S_OK;
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[!crlf]
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[!endif]
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[!if=(InsertInDllCanUnloadNow, "1")]
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return (AfxDllCanUnloadNow()==S_OK && _Module.GetLockCount()==0) ? S_OK : S_FALSE;
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[!endif] |