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firestorm/build-env/VisualStudio6/VC98/Include/FSERV.ODL
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Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
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2026-06-24 21:28:16 -05:00

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//+-------------------------------------------------------------------------
//
// Microsoft Windows
// Copyright (C) Microsoft Corporation, 1996
//
// File: fserv.odl
//
// Contents: File Service Interfaces
//
//------------------------------------------------------------------------
[uuid(OLEDS_IID_IADsFileService),oleautomation, dual]
interface IADsFileService: IADsService
{
PROPERTY_BSTR_RW(Description, DISPID_IADsService_UPPER_BOUND + 1)
PROPERTY_LONG_RW(MaxUserCount, DISPID_IADsService_UPPER_BOUND + 2)
};
[uuid(OLEDS_IID_IADsFileServiceOperations), oleautomation, dual]
interface IADsFileServiceOperations: IADsServiceOperations
{
[id(DISPID_IADsService_UPPER_BOUND + 3)]
HRESULT
Sessions (
[out, retval]IADsCollection **ppSessions
);
[id(DISPID_IADsService_UPPER_BOUND + 4)]
HRESULT
Resources(
[out, retval]IADsCollection **ppResources
);
};