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firestorm/build-env/VisualStudio6/VC98/Include/IOSTREAM
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// iostream standard header
#if _MSC_VER > 1000
#pragma once
#endif
#ifndef _IOSTREAM_
#define _IOSTREAM_
#include <istream>
#ifdef _MSC_VER
#pragma pack(push,8)
#endif /* _MSC_VER */
_STD_BEGIN
// OBJECTS
static ios_base::Init _Ios_init;
extern _CRTIMP istream cin;
extern _CRTIMP ostream cout;
extern _CRTIMP ostream cerr, clog;
// CLASS _Winit
class _CRTIMP _Winit {
public:
_Winit();
~_Winit();
private:
static int _Init_cnt;
};
// WIDE OBJECTS
static _Winit _Wios_init;
extern _CRTIMP wistream wcin;
extern _CRTIMP wostream wcout, wcerr, wclog;
_STD_END
#ifdef _MSC_VER
#pragma pack(pop)
#endif /* _MSC_VER */
#endif /* _IOSTREAM_ */
/*
* Copyright (c) 1994 by P.J. Plauger. ALL RIGHTS RESERVED.
* Consult your license regarding permissions and restrictions.
*/