Complete disaster-recovery snapshot: engine/game source, game data assets, VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive. Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false, no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
45 lines
672 B
C++
45 lines
672 B
C++
/*++
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Copyright (c) 1996 Microsoft Corporation
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Module Name:
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SspsErr
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Abstract:
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This header file describes the error codes that are generated by
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the Microsoft Smartcard Service Provider (SSP).
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Author:
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Michael Gallagher (a-mgalla) 10/21/1996
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Environment:
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Win32
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Revision History:
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Mike Gallagher (a-mgalla) 12/19/1996
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Notes:
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--*/
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#ifndef __SSPSERR_H__
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#define __SSPSERR_H__
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/////////////////////////////////////////////////////////////////////////////
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//
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// Includes
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//
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#include "scarderr.h"
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/////////////////////////////////////////////////////////////////////////////
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#endif // __SSPSERR_H__
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