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firestorm/build-env/VisualStudio6/VC98/Include/TRNSDT.H
T
Cyd 2b8ca921cb Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS
Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
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2026-06-24 21:28:16 -05:00

68 lines
2.2 KiB
C++

/************************************************************************/
/* */
/* Header File: Trnsdt.hiDOS LIB + Windows DLL/Win16 & Win32) */
/* */
/* (C) Copyright Microsoft Corporation 1993-1996 */
/* */
/************************************************************************/
#if defined(WIN32)
#pragma pack(4)
#endif
/****************************************************************************
Definitions for MS-DOS
*****************************************************************************/
#if (!defined(WINDOWS) && !defined(WIN32))
#define FALSE 0
#define TRUE 1
#define FAR _far
#define VOID void
typedef unsigned char BYTE;
typedef BYTE FAR* LPBYTE;
typedef unsigned short WORD;
typedef unsigned long DWORD;
#endif
/****************************************************************************
PASSSTRUCT Structure
*****************************************************************************/
typedef struct tagPassParm {
WORD parm_length; /* Parameter Length(input) */
WORD exit_code; /* Exit Code(output) */
WORD in_length; /* Input Buffer Length(input) */
LPBYTE in_addr; /* Input Buffer Address(input) */
WORD out_length; /* Output Buffer Length(in/out) */
LPBYTE out_addr; /* Output Buffer Address(input) */
WORD trns_id; /* Conversion ID(input) */
WORD in_page; /* Input Code Page(input) */
WORD out_page; /* Output Code Page */
WORD option; /* Option(at calling) */
} PASSSTRUCT;
/****************************************************************************
Function declarations
*****************************************************************************/
#if defined(__cplusplus)
extern "C" {
#endif
#if (!defined(WINDOWS) && !defined(WIN32))
WORD TrnsDt(PASSSTRUCT * PassParm);
#else
WORD WINAPI TrnsDt(PASSSTRUCT far* PassParm);
#endif
#if defined(__cplusplus)
}
#endif
/****************************************************************************
Retuen Codes
*****************************************************************************/
#define NO_ERR 0
#define ERR_FILE_NOT_FOUND 2
#define ERR_INVALID_PARAMETER 87
#define ERR_BUFFER_OVERFLOW 111
#define ERR_MEMORY_ALLOCATE 150
#if defined(WIN32)
#pragma pack()
#endif