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firestorm/Gameleap/code/mw4/Code/MW4/AI_HitTesting.hpp
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C++

#pragma once
#ifndef AI_HITTESTING_HPP
#define AI_HITTESTING_HPP
#include "AI_FireParamPackage.hpp"
#pragma warning(push)
#include <stlport\map>
#pragma warning(pop)
namespace MechWarrior4
{
class Weapon;
};
namespace MW4AI
{
std::pair<FireData,Stuff::Time> CalculateFireData(const FireParamPackage& fire_params,
MechWarrior4::Weapon& weapon);
};
#endif // AI_HITTESTING_HPP