using RioJoy.Core.Mapping; namespace RioJoy.Core.Tests.Mapping; /// /// Records every routed output as an ordered, human-readable log so tests can /// assert both what happened and in what order. /// internal sealed class RecordingSink : IInputSink, IJoystickSink, ILampSink, IRioCommandSink { public List Log { get; } = new(); public void KeyDown(byte virtualKey, bool extended) => Log.Add($"KeyDown(0x{virtualKey:X2},ext={extended})"); public void KeyUp(byte virtualKey, bool extended) => Log.Add($"KeyUp(0x{virtualKey:X2},ext={extended})"); public void MouseMove(int dx, int dy) => Log.Add($"MouseMove({dx},{dy})"); public void MouseButton(MouseButton button, bool down) => Log.Add($"MouseButton({button},{down})"); public void SetButton(int button, bool pressed) => Log.Add($"Joy({button},{pressed})"); public void SetHat(RioHat position) => Log.Add($"Hat({position})"); public void SetLamp(int address, byte lampState) => Log.Add($"Lamp(0x{address:X2},0x{lampState:X2})"); public void Execute(RioCommandCode command) => Log.Add($"Cmd({command})"); }