Overlay generator (pure, tested) — RioJoy.Core/Overlay:
- FontFitter ports the legacy calc-fontsize auto-fit search (validated against a
brute-force oracle); OverlayLayoutEngine ports create-data-layer's fit + h/v
justification and adds per-region 90 deg CCW rotation; OverlayTemplate/Region +
OverlayTemplateStore hold cell geometry/colour/rotation (regions.json).
- GoobieDataImporter parses the legacy .data label sheet into label rows.
- src/RioJoy.Overlay: SkiaSharp rasterizer (SkiaTextMeasurer shared with the engine
so measured layout == drawn output; SkiaOverlayRenderer -> PNG;
ProfileWallpaperGenerator). Verified end-to-end on the real cockpit art
(regions.json + riojoy.png + TEST.data) by OverlayRenderIntegrationTests.
- RioJoy.Tray/WallpaperApplier applies via SystemParametersInfo; RioCoordinator
generates+applies on profile activation (opt-in via AppConfig.OverlayTemplatePath).
Region geometry — tools/XcfRegionExtract parses riojoy.xcf (a GIMP-format binary
reader, no GIMP needed) into the 119-cell regions.json: per-layer offsets/size/
font/colour, with 90 deg CCW rotation on a-00 + b-10..b-1F. Base image riojoy.png.
NOTE: the wallpaper positions are a VGA chroma-split display artifact (6 displays),
not the cockpit's logical layout.
Mapping editor (first cut) — RioJoy.Tray/Editor/ProfileEditorForm renders the
config sheet's logical grid (SheetLayout parses the sheet CSV export). The iRIO
word is edited via ButtonBinding <-> RioMapEntry.Create (no hex bit-twiddling), with
a context-sensitive picker: keyboard keys by name (KeyCatalog VK names), joystick
Button N, hat direction, mouse/RIO-command enum names; modifiers only for keyboard.
Opened from the tray ("Edit profile..."). The sheet-grid layout is a starting point
that needs rework from a better-formatted source.
~220 xUnit tests green. Docs (PLAN.md, README) updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
24 lines
834 B
C#
24 lines
834 B
C#
using RioJoy.Core.Overlay;
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namespace RioJoy.Core.Tests.Overlay;
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/// <summary>
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/// Deterministic fake <see cref="ITextMeasurer"/> for layout tests: width grows
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/// linearly with character count and font size, height with font size. Lets the
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/// font-fit and placement math be asserted exactly without a real font/rasterizer.
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/// </summary>
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internal sealed class LinearTextMeasurer : ITextMeasurer
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{
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private readonly double _charWidthPerPx;
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private readonly double _heightPerPx;
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public LinearTextMeasurer(double charWidthPerPx = 0.6, double heightPerPx = 1.2)
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{
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_charWidthPerPx = charWidthPerPx;
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_heightPerPx = heightPerPx;
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}
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public TextExtent Measure(string text, string fontFamily, double fontSizePx) =>
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new(text.Length * fontSizePx * _charWidthPerPx, fontSizePx * _heightPerPx);
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}
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