Files
riojoy/tests/RioJoy.Core.Tests/Feedback/FeedbackPipeServerTests.cs
T
CydandClaude Fable 5 ad7ac19ab2 feedback: game-to-cockpit endpoint (pipe/UDP lamps+plasma), rumble lamp flash
Phase 9: FeedbackPipeServer (\\.\pipe\riojoy-feedback) + loopback UDP share a
forgiving text line protocol into FeedbackRouter; CoalescingLampScheduler rate-
governs the 9600-baud link; plasma finally wired into activation (greeting,
teardown blank, PlasmaDisplay write lock); ViGEm FeedbackReceived drives
RumbleLampAdapter. Per-profile Feedback config, docs/FEEDBACK.md, 425 tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 19:31:03 -05:00

157 lines
4.9 KiB
C#

using System.IO.Pipes;
using System.Text;
using RioJoy.Core.Feedback;
using Xunit;
namespace RioJoy.Core.Tests.Feedback;
public class FeedbackPipeServerTests
{
private static string UniqueName() => $"riojoy-fb-test-{Guid.NewGuid():N}";
private static byte[] Latin1(string s) => Encoding.GetEncoding(28591).GetBytes(s);
/// <summary>Collector whose Count/Snapshot are safe against the reader threads.</summary>
private sealed class Lines
{
private readonly List<string> _lines = new();
public void Add(string line)
{
lock (_lines) _lines.Add(line);
}
public int Count
{
get { lock (_lines) return _lines.Count; }
}
public string[] Snapshot()
{
lock (_lines) return _lines.ToArray();
}
}
// The accept loop arms asynchronously after Start; retry until it listens.
private static NamedPipeClientStream Connect(string name, int timeoutMs = 5000)
{
var deadline = DateTime.UtcNow.AddMilliseconds(timeoutMs);
while (true)
{
var client = new NamedPipeClientStream(".", name, PipeDirection.Out);
try
{
client.Connect(200);
return client;
}
catch (Exception ex) when (ex is IOException or TimeoutException)
{
client.Dispose();
Assert.True(DateTime.UtcNow < deadline, $"could not connect to {name}: {ex.Message}");
Thread.Sleep(20);
}
}
}
private static void Send(NamedPipeClientStream client, string text)
{
byte[] data = Latin1(text);
client.Write(data, 0, data.Length);
client.Flush();
}
[Fact]
public async Task Lines_AreDeliveredInOrder()
{
string name = UniqueName();
var lines = new Lines();
using var server = new FeedbackPipeServer(name, lines.Add);
server.Start();
using NamedPipeClientStream client = Connect(name);
Send(client, "lamp 1 dim\r\nplasma clear\n");
await FeedbackWait.For(() => lines.Count >= 2);
Assert.Equal(new[] { "lamp 1 dim", "plasma clear" }, lines.Snapshot());
}
[Fact]
public async Task Line_SplitAcrossWrites_Reassembles()
{
string name = UniqueName();
var lines = new Lines();
using var server = new FeedbackPipeServer(name, lines.Add);
server.Start();
using NamedPipeClientStream client = Connect(name);
Send(client, "lamp 0x12 fa");
Send(client, "st bright\n");
await FeedbackWait.For(() => lines.Count >= 1);
Assert.Equal("lamp 0x12 fast bright", Assert.Single(lines.Snapshot()));
}
[Fact]
public async Task TwoConcurrentClients_BothDeliver()
{
string name = UniqueName();
var lines = new Lines();
using var server = new FeedbackPipeServer(name, lines.Add);
server.Start();
using NamedPipeClientStream a = Connect(name);
using NamedPipeClientStream b = Connect(name); // second instance while A stays connected
Send(a, "lamp 1 dim\n");
Send(b, "lamp 2 off\n");
await FeedbackWait.For(() => lines.Count >= 2);
Assert.Equal(new[] { "lamp 1 dim", "lamp 2 off" }, lines.Snapshot().OrderBy(l => l));
}
[Fact]
public async Task ClientDisconnect_ThenReconnect_Works()
{
string name = UniqueName();
var lines = new Lines();
using var server = new FeedbackPipeServer(name, lines.Add);
server.Start();
using (NamedPipeClientStream first = Connect(name))
Send(first, "lamp 1 dim\n");
await FeedbackWait.For(() => lines.Count >= 1);
using NamedPipeClientStream second = Connect(name); // server re-arms after the EOF
Send(second, "lamp 2 off\n");
await FeedbackWait.For(() => lines.Count >= 2);
}
[Fact]
public async Task ThrowingLineHandler_DoesNotKillTheConnection()
{
string name = UniqueName();
var lines = new Lines();
using var server = new FeedbackPipeServer(name, line =>
{
if (line.Contains("boom"))
throw new InvalidOperationException("handler bug");
lines.Add(line);
});
server.Start();
using NamedPipeClientStream client = Connect(name);
Send(client, "boom\nlamp 1 dim\n");
await FeedbackWait.For(() => lines.Count >= 1); // the good line still lands
Assert.Equal("lamp 1 dim", Assert.Single(lines.Snapshot()));
}
[Fact]
public void Dispose_UnblocksThePendingAccept()
{
var server = new FeedbackPipeServer(UniqueName(), _ => { });
server.Start();
Thread.Sleep(100); // let the accept loop park in WaitForConnection
server.Dispose(); // must not hang on the pending accept (poke-connect)
}
}