README: coolant flush/valve keys + the valve detent trap (max -> CLOSED)
The 1-5-50-0 cycle's closed detent one press past max is what cooked both SRM6s in the 2026-07-23 field session -- players need the warning and the shared-supply note.
This commit is contained in:
@@ -42,6 +42,12 @@ CONTROLS (keyboard):
|
||||
3 or Ctrl ............ upper thumb (missiles) 4 ............ pinky
|
||||
V view | B look-behind | M control mode | N schematic | J/K/L MFD pages
|
||||
- / = ................ game volume down/up (saved between sessions)
|
||||
H (hold) ............. coolant flush (dumps reservoir to cool everything)
|
||||
C .................... cycle a coolant valve. CAREFUL: the detents go
|
||||
1 - 5 - 50 (max) - 0 (CLOSED!) - back to 1. One press past max
|
||||
SHUTS THE LOOP OFF and everything on it will overheat -- watch the
|
||||
valve dial on the coolant screen. Boosting one loop starves the
|
||||
others (the coolant supply is shared).
|
||||
A weapon gone quiet with ammo left has probably JAMMED (heat makes
|
||||
ballistic weapons jam -- authentic!). Check its panel's ENG DATA page
|
||||
for the jam lamp (a cocked round with warning bolts). The pod's fix
|
||||
|
||||
Reference in New Issue
Block a user