README: coolant flush/valve keys + the valve detent trap (max -> CLOSED)

The 1-5-50-0 cycle's closed detent one press past max is what cooked
both SRM6s in the 2026-07-23 field session -- players need the warning
and the shared-supply note.
This commit is contained in:
arcattack
2026-07-23 17:32:51 -05:00
parent 3b97f4fde3
commit 3ee980ba46
+6
View File
@@ -42,6 +42,12 @@ CONTROLS (keyboard):
3 or Ctrl ............ upper thumb (missiles) 4 ............ pinky
V view | B look-behind | M control mode | N schematic | J/K/L MFD pages
- / = ................ game volume down/up (saved between sessions)
H (hold) ............. coolant flush (dumps reservoir to cool everything)
C .................... cycle a coolant valve. CAREFUL: the detents go
1 - 5 - 50 (max) - 0 (CLOSED!) - back to 1. One press past max
SHUTS THE LOOP OFF and everything on it will overheat -- watch the
valve dial on the coolant screen. Boosting one loop starves the
others (the coolant supply is shared).
A weapon gone quiet with ammo left has probably JAMMED (heat makes
ballistic weapons jam -- authentic!). Check its panel's ENG DATA page
for the jam lamp (a cocked round with warning bolts). The pod's fix