Audio Phase 2 (AUDIO_FIDELITY F1/F2/F13/F14): full-zone soundbank -- key-splits,

layers, baked tuning, loop regions, release fades

Extractor rewrite (tools/sf2extract.py): every sample-bearing instrument zone
becomes a SAMPLEINFO slot -- 603 zones / 241 presets (68/115 + 94/126 multi-
zone, matching the audit exactly).  Per zone: keyRange(43), sampleModes(54),
SBK samplePitch(55) + rootKey(58) + coarse/fineTune(51/52), attenuation(48,
INVERTED SBK scale, 0.375 dB/step [T3], baked into the PCM), releaseVolEnv(38),
pan(17), shdr loop region.

F2 pitch (algebraically exact): WAV rate = round(44100 * 2^(((6000 -
rootCents) + tune)/1200)) -- EMU8000 v1 base 44100.  Cross-checks: FootFall
17300 Hz (the audit's +4.2 st), MissileLoaded low zone 88200 (-24 st),
Warnings01 8-way klaxon split w/ 3 looped zones, Death01 162 Hz extremes.

F1 zone selection: SetupPatch/PlayNote take the authored note;
attach/play only zones whose [keyLo,keyHi] contains it (detach the rest so a
rewound source can't replay a stale buffer).  Live-verified: LaserLoaded/
MissileLoaded note 36 -> low clunk zone, note 84 -> high blip zone (pitch 4);
LaserCFire plays all 3 authored layers incl the looping sustain.  Stereo-pair
zones pan via listener-relative AL_POSITION (distance model is AL_NONE).
MAX_PRESET_SAMPLES=25 (AllExplosion); fixed PRESET_isImplemented's >=5 bound.

F13 loops + releases: authored [loopStart,loopEnd] applied via
AL_SOFT_loop_points at buffer load (0 rejections; kills the latent boom-loop
on MechExplosion's 1.5% sustain slice + the ~2.4 Hz LaserBSustain wrap tick);
StopNote now honors the authored releaseVolEnv (1.1-3.9 s on ~20 looping
presets) with a dB-linear fade serviced from AudioHead::Execute; restarts
reclaim fading sources.  One-shots keep the instant stop (faithful).

Regression (40s drive+fire): stable, loop points accepted, key-splits + layers
verified in the delivery trace, chirp still dead, footfalls fire.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
arcattack
2026-07-16 11:04:34 -05:00
co-authored by Claude Opus 4.8
parent fc7f311771
commit 691e88569a
628 changed files with 1060 additions and 1088 deletions
+15
View File
@@ -158,6 +158,21 @@ void
if (getenv("BT_AUDIO_SPATIAL")) { static long s_hx=0; if ((++s_hx % 300)==0)
DEBUG_STREAM << "[audioclock] frame=" << audioFrameCount << " execs=" << s_hx << "\n" << std::flush; }
// (task #50, AUDIO_FIDELITY F13) service the authored release fades
// registered by PatchLevelOfDetail::StopNote (dB-linear note-off ramps).
{
extern void PRESET_serviceReleaseFades(float elapsed_seconds);
static long s_lastFadeTicks = 0;
long now_ticks = Now().ticks;
if (s_lastFadeTicks != 0 && now_ticks > s_lastFadeTicks)
{
double tps = (double)SystemClock::GetTicksPerSecond();
if (tps <= 0.0) tps = 1000.0;
PRESET_serviceReleaseFades((float)((now_ticks - s_lastFadeTicks) / tps));
}
s_lastFadeTicks = now_ticks;
}
//set current listener orientation
Vector3D headVelocity;
+6 -6
View File
@@ -935,7 +935,7 @@ void
patch_resource = Cast_Object(PatchResource*, GetAudioResource());
Check(patch_resource);
patch_resource->SetDistance(GetDistanceToSource());
patch_resource->SetupPatch(channelSet);
patch_resource->SetupPatch(channelSet, (int)GetCurrentNoteValue());
{ // apply the requested note's pitch to the freshly attached sources
float note_pitch = BTNotePitchFactor((int)GetCurrentNoteValue());
@@ -999,7 +999,7 @@ void
//
//TODO: Start OpenAL source playing
// channel->SendNoteOn(GetCurrentNoteValue(), midi_velocity);
patch_resource->PlayNote(channelSet);
patch_resource->PlayNote(channelSet, (int)GetCurrentNoteValue());
#if 0
Tell("On " << (int)GetCurrentNoteValue() << "\n");
@@ -1231,7 +1231,7 @@ void
patch_resource = Cast_Object(PatchResource*, GetAudioResource());
Check(patch_resource);
patch_resource->SetDistance(GetDistanceToSource());
patch_resource->SetupPatch(channelSet);
patch_resource->SetupPatch(channelSet, (int)GetCurrentNoteValue());
{ // apply the requested note's pitch to the freshly attached sources
float note_pitch = BTNotePitchFactor((int)GetCurrentNoteValue());
@@ -1332,7 +1332,7 @@ void
Check(channel);
channel->SendNoteOn(GetCurrentNoteValue(), midi_velocity);
}*/
patch_resource->PlayNote(channelSet);
patch_resource->PlayNote(channelSet, (int)GetCurrentNoteValue());
}
//
@@ -1755,7 +1755,7 @@ void
patch_resource = Cast_Object(PatchResource*, GetAudioResource());
Check(patch_resource);
patch_resource->SetDistance(GetDistanceToSource());
patch_resource->SetupPatch(channelSet);
patch_resource->SetupPatch(channelSet, (int)GetCurrentNoteValue());
{ // apply the requested note's pitch to the freshly attached sources
float note_pitch = BTNotePitchFactor((int)GetCurrentNoteValue());
@@ -1918,7 +1918,7 @@ void
channel->SendNoteOn(GetCurrentNoteValue(), midi_velocity);
}
}*/
patch_resource->PlayNote(channelSet);
patch_resource->PlayNote(channelSet, (int)GetCurrentNoteValue());
}
+149 -14
View File
@@ -9,6 +9,100 @@
#include "..\munga\namelist.h"
#include "openal/al.h"
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Release fades ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// (task #50, AUDIO_FIDELITY F13) ~20 looping presets author a releaseVolEnv of
// 1.1-3.9 s the AWE32 applied as a note-off fade while the loop continued;
// StopNote registers a dB-linear ramp here instead of cutting. Serviced once
// per frame from AudioHead::Execute; a fade finishing (or being reclaimed by a
// restart) stops + rewinds the source so the next SetupPatch sees AL_INITIAL.
//
namespace
{
struct ReleaseFade
{
ALuint source;
float gain0;
float duration;
float elapsed;
bool active;
};
const int MAX_RELEASE_FADES = 64;
ReleaseFade s_releaseFades[MAX_RELEASE_FADES];
void FinishFade(ReleaseFade &fade)
{
alSourceStop(fade.source);
alSourceRewind(fade.source);
alSourcef(fade.source, AL_GAIN, fade.gain0);
fade.active = false;
}
void StartReleaseFade(ALuint source, float duration)
{
for (int i = 0; i < MAX_RELEASE_FADES; i++)
{
if (s_releaseFades[i].active && s_releaseFades[i].source == source)
{
return; // already releasing
}
}
for (int i = 0; i < MAX_RELEASE_FADES; i++)
{
if (!s_releaseFades[i].active)
{
ReleaseFade &fade = s_releaseFades[i];
fade.source = source;
alGetSourcef(source, AL_GAIN, &fade.gain0);
fade.duration = duration;
fade.elapsed = 0.0f;
fade.active = true;
return;
}
}
// table full -- fall back to the instant cut
alSourceStop(source);
alSourceRewind(source);
}
// A restart wants this source back NOW: finalize any fade so the caller
// sees AL_INITIAL with the pre-fade gain restored.
void ReclaimFadingSource(ALuint source)
{
for (int i = 0; i < MAX_RELEASE_FADES; i++)
{
if (s_releaseFades[i].active && s_releaseFades[i].source == source)
{
FinishFade(s_releaseFades[i]);
return;
}
}
}
}
void PRESET_serviceReleaseFades(float elapsed_seconds)
{
for (int i = 0; i < MAX_RELEASE_FADES; i++)
{
ReleaseFade &fade = s_releaseFades[i];
if (!fade.active)
{
continue;
}
fade.elapsed += elapsed_seconds;
if (fade.elapsed >= fade.duration)
{
FinishFade(fade);
}
else
{
// dB-linear ramp to -96 dB over the authored release time
float attenuation = powf(10.0f, -4.8f * (fade.elapsed / fade.duration));
alSourcef(fade.source, AL_GAIN, fade.gain0 * attenuation);
}
}
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PatchLevelOfDetail ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#if DEBUG_LEVEL>0
@@ -27,7 +121,10 @@ PatchLevelOfDetail::PatchLevelOfDetail(PlugStream *stream):
MemoryStream_Read(stream, &patchID);
MemoryStream_Read(stream, &maxMIDIFilterCutoff);
Warn(GetVoiceCount() > 4); // HACK - AWE appears to only play 1st 4 voices
// (task #50) the AWE 4-voice comment applied to layers SHARING a key range;
// full-zone presets legitimately carry up to MAX_PRESET_SAMPLES zones
// (key-splits select at most a few per note).
Warn(GetVoiceCount() > MAX_PRESET_SAMPLES);
#ifdef LAB_ONLY
setupCount = 0;
@@ -119,7 +216,7 @@ Logical
//#############################################################################
//
void
PatchLevelOfDetail::SetupPatch(SourceSet sourceSet)
PatchLevelOfDetail::SetupPatch(SourceSet sourceSet, int note)
{
// Check(this);
//// Check(channel);
@@ -129,30 +226,44 @@ void
// #endif
SAMPLEINFO info;
//Attach buffers
// (task #50, AUDIO_FIDELITY F1) the authored MIDI note SELECTS zones:
// attach only samples whose [keyLo,keyHi] contains the note (key-splits
// pick one band, layers attach together); detach the rest so a rewound
// source can't replay a stale buffer from a previous note.
for (int i=0; i < sourceSet.count; i++)
{
info = PRESET_getSampleInfo(bankID,patchID,i);
if (info.bufferIndex >= 0)
{
ReclaimFadingSource(sourceSet.sources[i]);
ALenum sourceState;
alGetSourcei(sourceSet.sources[i], AL_SOURCE_STATE, &sourceState);
bool zone_matches = (note >= info.keyLo && note <= info.keyHi);
if (getenv("BT_AUDIO_SPATIAL")) { static int s_se=0; if (s_se++<200)
DEBUG_STREAM << "[audio] SetupPatch ENTRY bank=" << (int)bankID << " patch=" << (int)patchID << " src=" << sourceSet.sources[i]
<< " file=" << (info.file?info.file:"?")
<< " file=" << (info.file?info.file:"?") << " note=" << note << (zone_matches?"":" ZONESKIP")
<< " state=" << sourceState << " (INITIAL=" << AL_INITIAL << ")" << "\n" << std::flush; }
if (sourceState == AL_INITIAL)
{
alSourcei(sourceSet.sources[i],AL_BUFFER,AL_getBuffer(info.bufferIndex));
alSourcei(sourceSet.sources[i],AL_BUFFER,
zone_matches ? AL_getBuffer(info.bufferIndex) : 0);
{ static int s_a=0; if (getenv("BT_AUDIO_LOG") && s_a++<24) DEBUG_STREAM << "[audio] SetupPatch src=" << sourceSet.sources[i] << " file=" << (info.file?info.file:"?") << " loop=" << (info.loop==ForceStatic?0:1) << "\n" << std::flush; }
alSourcei(sourceSet.sources[i],AL_SOURCE_RELATIVE,AL_TRUE);
AudioRenderer *render = application->GetAudioRenderer();
AudioHead *head = render->GetAudioHead();
alSource3f(sourceSet.sources[i],AL_POSITION,0,0,0);
// (F1) authored stereo pairs: pan hard-left/right zones via a
// listener-relative offset (the distance model is AL_NONE, so
// this affects direction only, never gain).
float pan_x =
(info.chan == CHANNEL_LEFT) ? -0.5f :
(info.chan == CHANNEL_RIGHT) ? 0.5f : 0.0f;
alSource3f(sourceSet.sources[i],AL_POSITION,pan_x,0,0);
alSource3f(sourceSet.sources[i],AL_VELOCITY,0,0,0);
if (info.loop == ForceStatic)
@@ -180,7 +291,7 @@ void
#endif*/
}
void PatchLevelOfDetail::PlayNote(SourceSet sourceSet)
void PatchLevelOfDetail::PlayNote(SourceSet sourceSet, int note)
{
if (sourceSet.count > 0 && sourceSet.sources != NULL)
{
@@ -189,13 +300,21 @@ void PatchLevelOfDetail::PlayNote(SourceSet sourceSet)
for (int i = 0; i < sourceSet.count; i++)
{
// (F1) play only the zones SetupPatch attached for this note
ALint attached = 0;
alGetSourcei(sourceSet.sources[i], AL_BUFFER, &attached);
if (attached == 0)
{
continue;
}
ALenum state;
alGetSourcei(sourceSet.sources[i], AL_SOURCE_STATE, &state);
if (state != AL_PLAYING)
{
alSourcePlay(sourceSet.sources[i]);
{ static int s_p=0; if (getenv("BT_AUDIO_LOG") && s_p++<30) DEBUG_STREAM << "[audio] PlayNote alSourcePlay src=" << sourceSet.sources[i] << "\n" << std::flush; }
{ static int s_p=0; if (getenv("BT_AUDIO_LOG") && s_p++<30) DEBUG_STREAM << "[audio] PlayNote alSourcePlay src=" << sourceSet.sources[i] << " note=" << note << "\n" << std::flush; }
}
ALenum error = alGetError();
@@ -213,8 +332,24 @@ void PatchLevelOfDetail::StopNote(SourceSet sourceSet)
if (getenv("BT_AUDIO_LOG")) { static int s_s=0; if (s_s++<400) { DEBUG_STREAM << "[audio] StopNote"; for (int _i=0;_i<sourceSet.count;_i++) DEBUG_STREAM << " src=" << sourceSet.sources[_i]; DEBUG_STREAM << "\n" << std::flush; } }
if (sourceSet.count >0 && sourceSet.sources != NULL)
{
alSourceStopv(sourceSet.count, sourceSet.sources);
alSourceRewindv(sourceSet.count, sourceSet.sources);
// (task #50, AUDIO_FIDELITY F13) honor the authored releaseVolEnv:
// a playing zone with a release time fades out dB-linearly instead of
// cutting; everything else stops instantly (faithful for one-shots).
for (int i = 0; i < sourceSet.count; i++)
{
SAMPLEINFO info = PRESET_getSampleInfo(bankID,patchID,i);
ALenum state;
alGetSourcei(sourceSet.sources[i], AL_SOURCE_STATE, &state);
if (state == AL_PLAYING && info.releaseSec > 0.05f)
{
StartReleaseFade(sourceSet.sources[i], info.releaseSec);
}
else
{
alSourceStop(sourceSet.sources[i]);
alSourceRewind(sourceSet.sources[i]);
}
}
}
}
@@ -268,7 +403,7 @@ Logical
//#############################################################################
//
void
PatchResource::SetupPatch(SourceSet sourceSet)
PatchResource::SetupPatch(SourceSet sourceSet, int note)
{
Check(this);
// Check(channel);
@@ -277,10 +412,10 @@ void
Cast_Object(PatchLevelOfDetail*, GetAudioLevelOfDetail());
Check(patch_level_of_detail);
patch_level_of_detail->SetupPatch(sourceSet);
patch_level_of_detail->SetupPatch(sourceSet, note);
}
void PatchResource::PlayNote(SourceSet sourceSet)
void PatchResource::PlayNote(SourceSet sourceSet, int note)
{
Check(this);
// Check(channel);
@@ -289,7 +424,7 @@ void PatchResource::PlayNote(SourceSet sourceSet)
Cast_Object(PatchLevelOfDetail*, GetAudioLevelOfDetail());
Check(patch_level_of_detail);
patch_level_of_detail->PlayNote(sourceSet);
patch_level_of_detail->PlayNote(sourceSet, note);
}
void PatchResource::StopNote(SourceSet sourceSet)
+21 -5
View File
@@ -26,12 +26,24 @@ struct SAMPLEINFO
const char *file;
SampleChannel chan;
SampleLoop loop;
// (task #50, AUDIO_FIDELITY F1/F13) full-zone metadata from the SF2 banks:
// the authored MIDI note SELECTS zones by [keyLo,keyHi]; loop regions are
// sub-ranges in sample frames (AL_SOFT_loop_points); releaseSec is the
// authored releaseVolEnv fade applied on Stop instead of an instant cut.
int keyLo;
int keyHi;
int loopStart;
int loopEnd;
float releaseSec;
};
// AllExplosion (bank2 p125) authors 25 layered zones -- the largest preset.
const int MAX_PRESET_SAMPLES = 25;
struct PRESETINFO
{
int sampleNum;
SAMPLEINFO samples[5];
SAMPLEINFO samples[MAX_PRESET_SAMPLES];
bool is3d;
};
@@ -42,6 +54,10 @@ int PRESET_getNumSamples(int bank, int preset);
SAMPLEINFO PRESET_getSampleInfo(int bank, int preset, int sampleInd);
void PRESET_setBufferIndex(int bank, int preset, int sampleInd, int index);
// (task #50, AUDIO_FIDELITY F13) authored release fades: StopNote registers a
// dB-linear gain ramp instead of cutting; AudioHead::Execute services them.
void PRESET_serviceReleaseFades(float elapsed_seconds);
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~ PatchLevelOfDetail ~~~~~~~~~~~~~~~~~~~~~~~~~~
typedef MIDIValue SBKPatchID;
@@ -59,7 +75,7 @@ public:
PatchLevelOfDetail(PlugStream *stream);
~PatchLevelOfDetail();
void PlayNote(SourceSet sourceSet);
void PlayNote(SourceSet sourceSet, int note);
void StopNote(SourceSet sourceSet);
Logical
@@ -93,7 +109,7 @@ public:
//-----------------------------------------------------------------------
//
void
SetupPatch(SourceSet sourceSet);
SetupPatch(SourceSet sourceSet, int note);
MIDINRPNValue
GetMaxMIDIFilterCutoff()
@@ -141,7 +157,7 @@ public:
PatchResource(PlugStream *stream);
~PatchResource();
void PlayNote(SourceSet sourceSet);
void PlayNote(SourceSet sourceSet, int note);
void StopNote(SourceSet sourceSet);
Logical
@@ -166,7 +182,7 @@ public:
//-----------------------------------------------------------------------
//
void
SetupPatch(SourceSet sourceSet);
SetupPatch(SourceSet sourceSet, int note);
MIDINRPNValue
GetMaxMIDIFilterCutoff();
+20
View File
@@ -672,6 +672,26 @@ void
//Feed the buffer with the real PCM sample data
alBufferData(g_buffers[bufferInd], format, data, size, wavRate);
// (task #50, AUDIO_FIDELITY F13) honor the authored loop
// REGION -- the EMU8000 looped [dwStartLoop,dwEndLoop], not
// the whole sample (MechExplosion's boom carries a ~16 ms
// sustain slice that must not replay the full boom).
#ifndef AL_LOOP_POINTS_SOFT
#define AL_LOOP_POINTS_SOFT 0x2015
#endif
if (info.loop != ForceStatic && info.loopEnd > info.loopStart)
{
ALint loop_points[2] = { info.loopStart, info.loopEnd };
alGetError();
alBufferiv(g_buffers[bufferInd], AL_LOOP_POINTS_SOFT, loop_points);
ALenum lpErr = alGetError();
if (lpErr != AL_NO_ERROR && getenv("BT_AUDIO_LOG"))
DEBUG_STREAM << "[audio] loop-points REJECTED buf" << bufferInd
<< " " << info.file << " [" << info.loopStart << ","
<< info.loopEnd << "] err=" << lpErr << "\n" << std::flush;
}
if (bufferInd < 512) g_bufferNames[bufferInd] = info.file;
if (getenv("BT_AUDIO_LOG") && bufferInd < 3)
DEBUG_STREAM << "[audio] loaded buf" << bufferInd << " " << info.file
+14 -9
View File
@@ -4,7 +4,7 @@ bool PRESET_isImplemented(int bank, int presetn)
{
PRESETINFO preset = allPresets[bank-1][presetn];
if (preset.sampleNum <= 0 || preset.sampleNum >= 5)
if (preset.sampleNum <= 0 || preset.sampleNum > MAX_PRESET_SAMPLES)
{
return false;
}
@@ -27,15 +27,20 @@ int PRESET_getNumSamples(int bank, int preset)
SAMPLEINFO PRESET_getSampleInfo(int bank, int preset, int sampleInd)
{
SAMPLEINFO default;
default.chan = SampleChannel::CHANNEL_CENTER;
default.file = "";
default.implemented = false;
default.loop = SampleLoop::LoopAtWill;
if (sampleInd < 0 || sampleInd >= allPresets[bank-1][preset].sampleNum)
{
return default;
SAMPLEINFO none;
none.bufferIndex = -1;
none.implemented = false;
none.file = "";
none.chan = SampleChannel::CHANNEL_CENTER;
none.loop = SampleLoop::LoopAtWill;
none.keyLo = 0;
none.keyHi = 127;
none.loopStart = 0;
none.loopEnd = 0;
none.releaseSec = 0.0f;
return none;
}
return allPresets[bank-1][preset].samples[sampleInd];
@@ -44,4 +49,4 @@ SAMPLEINFO PRESET_getSampleInfo(int bank, int preset, int sampleInd)
void PRESET_setBufferIndex(int bank, int preset, int sampleInd, int index)
{
allPresets[bank-1][preset].samples[sampleInd].bufferIndex = index;
}
}