Audio: restore the dropped ExecuteWatchers poll -- polled audio watchers were ALL dead (task #50)
User: "when I start moving all the sounds fade away, no footsteps." Diagnosis chain (all empirical, BT_AUDIO_SPATIAL/BT_ATTRBIND_LOG traces): - The audio head DOES track the mech (listener-relative positioning verified while driving) -- not a spatial bug. - The idle sounds correctly STOP on leaving the standing state; the MOVING sounds never started because every POLLED audio watcher was dead: the reconstructed Mech::PerformAndWatch replaced the engine performance but dropped the ExecuteWatchers() step from the engine tail (Simulation:: PerformAndWatch = Perform -> ExecuteWatchers -> WriteSimulationUpdate). Only PUSHED StateIndicator watchers (SetState->Execute) ever fired -- which is exactly why state sounds worked but footsteps/motion-scaled audio didn't. FIX: poll ExecuteWatchers() (AreWatchersDelayed-gated) before the update write. Immediately unlocks the polled family: MissileLoaded01/LaserLoaded01 ready dings, ProgramButton01, motion scales (PlayNote 15 -> 30 per run). - FootStep (0x1e) backed REAL: was the inert attrPad (an AudioLogicalTrigger polls it -- threshold-crossing pulse per foot plant). New footStep member, pulsed by SetBodyAnimation on entering any locomotion clip 1..0x17 (runtime stride alternation MEASURED as body states 12<->13 -- the enum-name numbering does not match runtime clip ids), decayed by IntegrateMotion (~1/3 s). - Footstep volume is speed-scaled (AudioMotionScale on LocalVelocity): at standstill the transient start computes volume 0 and the renderer drops it (LowAudioVolumeThreshold) -- so footfalls are audible at real walking speed. Diagnostics kept (BT_AUDIO_SPATIAL): spatial dist/vol per source, CLIPPED/DROP/ START at the request gate, vol=0 factor breakdown, scale->0 sends, trigger notifications, watcher poll-rate probe. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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Claude Opus 4.8
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@@ -1,4 +1,5 @@
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#pragma once
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#include <cstdlib>
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#include "cmpnnt.h"
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#include "slot.h"
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@@ -262,8 +263,14 @@ template <class T> void
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Check(this);
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Check_Pointer(attributePointer);
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if (getenv("BT_AUDIO_SPATIAL")) { // poll-rate probe: total watcher polls + change events
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static long s_polls=0; if ((++s_polls % 2000)==0)
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DEBUG_STREAM << "[watchpoll] total polls=" << s_polls << "\n" << std::flush;
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}
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if (!(currentValue == *(T*)attributePointer))
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{
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if (getenv("BT_AUDIO_SPATIAL")) { static int s_chg=0; if (s_chg++<60)
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DEBUG_STREAM << "[watchpoll] CHANGE attrPtr=" << (void*)attributePointer << "\n" << std::flush; }
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#if DEBUG_LEVEL>0
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if (dumpValue)
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{
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