handoff: #124 per-panel correction

This commit is contained in:
Joe DiPrima
2026-08-04 17:58:09 -05:00
parent 1d3616cceb
commit 8b887f6cec
+11
View File
@@ -274,3 +274,14 @@ responsiveness under load in all glass layouts INCLUDING separate
windows; instrument-SURFACE refresh (needles/pages) still rides the
throttled background gauge sweep and can lag on heavy missions -- the
background-sweep starvation dig is the follow-up. 767 zip deleted.
### #124 CORRECTION: per-PANEL hull zones (2026-08-04, field pushback)
The "aimed torso = always center" claim was WRONG -- players' era memory
was right. Proof: MAD_TOR patch tags (9 hull zones in the art), dpl
GEOGROUP-granularity hit block, @49db20 has no runtime caller. Pick now
resolves the struck patch's dz_* zone via the #87 dmgBinds (segment
dzone fallback); ZoneAimPoint aims patch centroids. Bench: every hull
panel resolves individually (utorso 11/12; pre-fix 102/102 -> dtorso),
victim applied across all panel families. KB + release notes corrected;
#124 tracker comment posted. Oracle's audit re-run on the new build is
the acceptance test.