handoff: pod bring-up + RGB split
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Claude Fable 5
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@@ -481,3 +481,28 @@ NEW LEAD: @0x4c0904 = the MASTER BTPlayer Performance (team resolve, EndMission
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score heartbeat); our @0x4c083c PlayerSimulation attribution needs re-checking.
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Pipeline: tools/ghidra_reexport.sh -> tools/gapcensus.py -> tools/gapdiff.py.
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NEXT: polish list (killed-by console line, burning wrecks, marker beacon) + field logs from 801.
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## 2026-08-06 (evening): POD BRING-UP on Nick's crash cart (ALPHA-MR) + the RGB SPLIT
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ACCESS: Tailscale + Windows OpenSSH on the cart. `scratchpad/pod/podssh.sh` = shell (user@
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100.107.167.96, key ~/.ssh/bt411_pod). ⚠ SSH lands in SESSION 0 with a DUMMY display -- GUI
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apps must run in the CONSOLE session via `schtasks /run /tn BT411Run` (created with /IT), or
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they render nowhere. `tailscale file cp` both ways for files.
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CART: Win10 IoT LTSC 19044 (modern -- our build runs), Intel HD630 + "Trigger 6 External
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Graphics" USB adapter, 4 console displays: DISPLAY3 800x600 PRIMARY (main view) +
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DISPLAY4 800,122 / DISPLAY2 1440,123 / DISPLAY1 2080,124 (all 640x480). COM1 present (RIO).
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NB the cart was previously joined to ANOTHER tailnet (node "alpha-mr", different account);
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its stale state was renamed to tailscaled.state.nickbak (restore = stop svc, rename back).
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⭐ THE RGB SPLIT (decoded, pod-hardware.md): ONE VGA port's R/G/B lines drive THREE mono MFDs.
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L4GAUGE.CFG assigns each port a bit-mask AND a channel (Comm=red/Mfd2=green/Heat=blue on
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clut2; Mfd1=red/Mfd3=green on clut1; sec=rgb rot270), and BuildSecondaryColor (L4VB16.cpp)
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writes exactly ONE colour component per port -- that IS the split. The "1280x480 span" is two
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VGA ports x three channels.
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BUILT: BT_POD_SURFACES=1 (bare 640x480 pictures, no on-screen banks, no Flight Controls pad,
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placement receipts naming the physical monitor) and BT_POD_RGB=1 (one window per VGA PORT,
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compositing its planes into R/G/B; channel read live so Eng-page swaps follow). Both verified
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locally AND live on the cart.
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LAUNCHER TRAPS: a bare MP.EGG exits the mission loop immediately (no relay); BT_FE_SOLO parks
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at the mission menu -- neither lights the panels. Use `-egg PODTEST.EGG` (a solo egg).
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OPEN: eyeball question -- is the cart splitter-wired (3 monitors per output, use BT_POD_RGB) or
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one-panel-per-output (use BT_POD_SURFACES)? Windows showing 3 separate 640x480 displays hints
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per-panel. Also unmapped: Left/Right Weapons + radar have no panel on this 3-panel cart.
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