KB housekeeping sweep: end-of-arc staleness purge (2026-08-06)

Corrections (wrong claims fixed + swept):
- open-questions: the DuckState 'no CODE consumer, authentic [T1]' verdict
  RETRACTED (consumer = the unexported posture block; squat clips shipped in
  BTL4.RES all along); the searchlight fog swap re-marked DONE (was 'STILL
  DEFERRED'); crouch index pointer updated.
- combat-damage: old task-#60 kill-score section marked SUPERSEDED by the
  report tail (BTPostKillScore retired).
- pod-hardware: crouch census rows -> COMPLETE; gauges-hud: 07-20 note
  (generators 'unreconstructed') re-swept.

New knowledge:
- reconstruction-gotchas #20: EXPORT-GAP BLINDNESS (4 incidents, 2 falsely
  T1; the byte-scan/named-member/RES-TOC/manifest checklist) + the
  verification-viewpoint bullet in #13 (the crouch capture errors).
- decomp-reference: master posture/crouch block offsets (+0x3f8/+0x79c, the
  myomers cluster) + 8 new bench env gates.
- rendering: beam-material decode (btfx brighten) + look-pass acceptance.
- experience-levels: crouch novice lockout in the +0x25c consumer list.
- build-and-run: the stale-link build ritual; test-harness: bench-script
  gotchas (both previously oral tradition).
- glossary: export-gap-blindness; multiplayer: crouch/searchlight ride
  existing records; subsystems: searchlight visuals pointer.

Status refresh: CLAUDE.md front + project-overview current-state -> core
gameplay reconstruction COMPLETE (774->801), polish phase, #60 census next.
Ledger addenda: INPUT_PATH row 6 complete; RESPAWN_REARM VehicleDead-sender
note. .gitignore: content/ bench artifacts (pngs/logs/eggs/exe) out of
status. checkctx CLEAN.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Joe DiPrima
2026-08-06 10:22:50 -05:00
co-authored by Claude Fable 5
parent 5e17bb2262
commit f49f35cd43
18 changed files with 170 additions and 46 deletions
+15 -13
View File
@@ -39,19 +39,21 @@ sections in `docs/PROGRESS_LOG.md` cite old `C:/git/nick-games/...` paths — tr
they map into this repo (reconstructed BT → `game/reconstructed/`, engine → `engine/MUNGA{,_L4}/`,
content → `content/`, raw decomp → `reference/decomp/`). [T2]
## Current state (2026-07)
`btl4.exe` boots, renders the world + a skinned mech, and runs a full **drive → animate → target →
fire → damage → destroy → respawn** single-player loop (task #52). **2-node MP is verified
end-to-end** — replication, cross-pod targeting/damage/kill, beam visuals, replicant gait (tasks
#46-#51, [[multiplayer]]). All 8 cockpit canopies are authentic + the horizontal-FOV fix (task #55,
[[cockpit-view]]); the Gyroscope is live byte-exact with hit-bounce (task #56); the **gauge system
is complete** ([[gauges-hud]]). The engine/renderer/HAL are done (WinTesla); AUDIO backend is now REAL
(the repo's OpenAL32.dll + libsndfile-1.dll were both no-op STUBS — replaced with real OpenAL Soft +
an in-tree WAV loader, 2026-07-15) and the 241-sample soundbank is cracked from AUDIO1/2.RES + loading;
the ONLY remaining audio gap is game-triggering (no AudioEntities fire PlayNote yet), so gameplay is
still silent apart from a proof-of-life hook (see [[wintesla-port]] Audio). The active work
is reconstructing each BT subsystem's authentic behavior from the binary. Remaining: pod-LAN
config, Mech-level update records, per-subsystem waves. [T2]
## Current state (2026-08-06) — core gameplay reconstruction COMPLETE; polish phase
Field-tested nightly at 4-8 pods over Steam (builds 4.11.622→801). Authentic + benched: the full
SP+MP loop; per-panel mesh-true targeting/damage (+ crits, cylinder lottery, armour darkening);
the 1995 SCORING model (kill awards + received penalties + panic cost — the id-0x16 report tail);
death (blast/splash, wreck, burial) + respawn (full re-arm audit); locomotion (two-channel gait,
gimp limp, knockdowns, CROUCH F4); the night kit (fog-swap SEARCHLIGHT F5 + beam cone); heat/
power/myomers (incl. the seek-4 freeze); replication (masters/replicants, kill/death columns,
ghost+skate field detectors); the Steam wire seam + build gate; the operator console/relay
lifecycle; gauges/HUD; audio (real OpenAL backend + the AUDIO_FIDELITY trigger waves — footsteps/
gait/alarms/impacts live in the field). [T2]
**Remaining (polish + infra):** the #60 export gap census (NEXT — export-gap blindness has caused
4 wrong conclusions, [[reconstruction-gotchas]] §20); VehicleDead killed-by consumption (operator
"X killed by Y"); burning-wreck handler (mech-0x17 label mismatch); the id-0x16 type-0 curiosity;
MechRIOMapper Keypress @004d2514; marker beacon (LoadObject wrapper stub); DIV firmware
intersection routine (deep-cut); deferred ledger items in [[open-questions]]. [T2]
## Key Relationships
- Full detail: `docs/PROGRESS_LOG.md`.