KB housekeeping sweep: end-of-arc staleness purge (2026-08-06)
Corrections (wrong claims fixed + swept): - open-questions: the DuckState 'no CODE consumer, authentic [T1]' verdict RETRACTED (consumer = the unexported posture block; squat clips shipped in BTL4.RES all along); the searchlight fog swap re-marked DONE (was 'STILL DEFERRED'); crouch index pointer updated. - combat-damage: old task-#60 kill-score section marked SUPERSEDED by the report tail (BTPostKillScore retired). - pod-hardware: crouch census rows -> COMPLETE; gauges-hud: 07-20 note (generators 'unreconstructed') re-swept. New knowledge: - reconstruction-gotchas #20: EXPORT-GAP BLINDNESS (4 incidents, 2 falsely T1; the byte-scan/named-member/RES-TOC/manifest checklist) + the verification-viewpoint bullet in #13 (the crouch capture errors). - decomp-reference: master posture/crouch block offsets (+0x3f8/+0x79c, the myomers cluster) + 8 new bench env gates. - rendering: beam-material decode (btfx brighten) + look-pass acceptance. - experience-levels: crouch novice lockout in the +0x25c consumer list. - build-and-run: the stale-link build ritual; test-harness: bench-script gotchas (both previously oral tradition). - glossary: export-gap-blindness; multiplayer: crouch/searchlight ride existing records; subsystems: searchlight visuals pointer. Status refresh: CLAUDE.md front + project-overview current-state -> core gameplay reconstruction COMPLETE (774->801), polish phase, #60 census next. Ledger addenda: INPUT_PATH row 6 complete; RESPAWN_REARM VehicleDead-sender note. .gitignore: content/ bench artifacts (pngs/logs/eggs/exe) out of status. checkctx CLEAN. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -271,3 +271,10 @@ Four operator/field reports were then grounded and dispositioned:
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Bench: `scratchpad/night11/respawnreset.sh` (BT_VALVE_TEST press -> BT_MP_FORCE_DMG
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kill -> read `[valve]`/`[respawn]` on A, plume/un-wreck ordering on B).
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## Addendum 2026-08-05 (#45 report tail): the VehicleDead SENDER moved
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The death-transition dispatch site (mech4) is retired: the decoded sender is the TakeDamage
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handler's death tail (@0x4a07d4-0x4a0890), now BTMechPostVehicleDead (btplayer.cpp) with the
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BT 0x38-byte extension {killed-by player, kill zone}. The #55 NULL-playerLink fallback + the
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DEAD_NOTIFY forensics moved into it intact; the #81 single-dispatch rule is unchanged. The
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flow diagram above predates this -- read BTPostKillScore rows as historical (retired 08-05).
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