#87 root cause: the level-crossing zone-record send was missing -- observers never saw damage
The binary's effect watcher (FUN_0042aa2c) raises ForceUpdate(DamageZoneUpdateModelFlag) when a zone's damageLevel CROSSES a band-descriptor threshold (FUN_0042a5f4, master-gated on entity+0x28 & 0xc) -- that send is how every other pod's replicant learns zone levels mid-fight. The port's band hub kept only the graphic-state branch, so an observer's copy sat at 0.0 until destruction: no enemy hull darkening, no doll movement, ever (the night-10 "no armour discoloration" report). Restored the level branch with the already-reconstructed DescriptorCrossed (@0042a5f4) + the master gate on both branches (mesh swap still runs on every instance). 2-node verified: A-side armour watcher pushed 114 level changes; every replicant peak matched the master's finals to 4 decimals (dtorso 0.9321 == 0.9321). Render path cleared separately (gotcha #23 discharged): BT_ARMOR_FORCE 0/1 A/B captures prove the tint renders (hull -> charcoal at 1.0). Solo perception is the authentic economy: 2-25 pt lasers vs 68-185 pt pools. Bench: zonewalk.sh node A now carries BT_ARMOR_LOG + BT_SHOT_EVERY (the standing zone-replication receipt) + digest_walk.py; armorpx.sh is the force-pair pixel rig. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -70,6 +70,13 @@ emulator** (⚠ `NotationFile::ReadText` expects NUL-SEPARATED lines). [T2]
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console LAUNCH). SIX bugs fixed to get here (dead-reckoner install, replicant-motion DeadReckon,
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master emission threshold, emission gated on RunningMission, the console-must-LAUNCH fact, replicant
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validity). [T2]
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- **Zone-level replication (#87, 2026-08-03):** an observer's copy of a mech learns zone damageLevels
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ONLY from zone update records, and the master sends those on BAND-THRESHOLD CROSSINGS (binary effect
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watcher `FUN_0042aa2c`: `DescriptorCrossed` + master gate → `ForceUpdate(DamageZoneUpdateModelFlag)`)
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plus every graphic-state change — never per hit. Damage messages do NOT echo locally (replicant
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`Dispatch` forwards to the master and returns). The port had only the gstate branch (observers saw
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0.0 until destruction); the level branch was restored + 2-node verified (replicant peaks == master
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finals to 4 decimals). Full mechanism: [[combat-damage]] §Zone-LEVEL replication. [T1/T2]
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- **Wire-format bug class found+fixed:** MakeMessages replicate RAW over TCP, so string payload must be
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INLINE (`char[N]` at the binary offsets), not a `const char*` pointer (garbage cross-pod). Check
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EVERY MakeMessage for pointer payloads. [T2]
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