
arcattackandClaude Fable 5
2215932016
KB: Gitea #12 incident findings -- @004bbd04 firing machine recovered, gauge-freeze root cause, dirty-bit gotcha
- decomp-reference: ProjectileWeaponSimulation @004bbd04 FULLY RECOVERED (capstone):
fault gate reads simulationState@0x40==1 (not simulationFlags); ammo-bin gates;
Loaded-case view/target denial = SetLevel(4);SetLevel(2) blip BEFORE FeedAmmo;
updateModel@0x18|=1 is the replication dirty (== ForceUpdate); slot 17 @004b9c9c
= rechargeLevel writer; FireWeapon @004bcc60 carries no gating.
- gauges-hud: CORRECTION -- launcher recharge dial is NOT authentically static
(slot 17 @004b9c9c animates it); MP gauge-window freeze root-caused = lobby-built
gauge tree dangling over the launch mech re-stream + permanent SEH disable.
- reconstruction-gotchas #20: updateModel@0x18 vs simulationFlags@0x28 bit 0
(DelayWatchersFlag) mis-mapping class (Emitter::SetDirty, mislanch salvo mark).
- open-questions: #12 status ledger -- fixes pending a live-verify window; J/K/L
preset hypothesis refuted for solo (scripted A/B); symptom-4 pip set unresolved.
- GAUGE_COMPOSITE row 13 verdict corrected (WRONG-STATIC, fix pending).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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