Files
BT411/scratchpad/night18
Joe DiPrimaandClaude Fable 5 91351b94bc #125 FIXED + 2-node benched: peers now see a killed arm WRECK + its gun pod DROP OFF on the FIRST hit. Root pair: (1) the MechDeathHandler Tick transcription carried an INVENTED write -- ApplyDamageGraphicState(descriptor->graphicState) -- where the raw @0042aa2c (part_003.c:10963-93) only PICKS an effect resource (level flag & 4 -> DescriptorForLevel; gstate flag & 8 -> DescriptorForGraphicState(the zone's CURRENT gstate), overwriting the level pick); with the port's pick hardcoded to Destroyed(1) the invention STOMPED every destruction-cascade child's authored Gone(2) back to 1 in the same tick, master-side, BEFORE the record shipped -- the wire itself carried the corruption, so no peer could ever render the pod dropping (receipts: legacy A remade jointrgun to gstate 2 then re-remade it to 1; legacy B received 'dz_rgun gstate 0->1'). Gotcha 36: an added write is worse than a stub -- it actively fights the authentic writers on every node. (2) the destroyed-mesh swap trigger was descriptor-gated (DescriptorForLevel returns NULL past the last threshold; cascade children have gstate edges with NO level edge) -- the binary needed no trigger at all (its renderer re-picked every segment's mesh from zone gstate PER FRAME); the port's built-once render tree now gets the event equivalent: per-zone gstate caches in Tick fire ONE coalesced RemakeEntityRenderables on any edge, which is also the PEER's only trigger for replicated gstate-only beats. Restored authored two-stage story: a directly-killed gun zone hangs its wrecked variant mesh (thrdrgun-family, exterior skeleton; every zone's descriptor table carries lvl=-1 gs=1/gs=2 terminals -- unreachable by level, existing exactly for the gstate picks); a killed ARM swaps to its wrecked variant AND the pod segment vanishes. Effects suppressed on ->Exists edges (the binary's heal writes the cell raw, no flag -> no respawn puff; regression benched 0 heal puffs across a full death/respawn cycle). 2-node benched both ways (night18/mp_zone125.sh + zonedump.sh): fix = peer receives dz_rarm gstate 0->1 + dz_rgun 0->2 on ONE beat, swaps thrdrarm.bgf and HIDES the pod, first-beat remake receipt; legacy = the stomp conviction above. KB: combat-damage.md MechDeathHandler section rewritten to the corrected reading; gotcha 36.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-08-14 18:45:12 -05:00
..
#102 FIXED + benched: the Owens run->reverse 'hang' was the port missing the machine's whole HARD-BRAKE system -- master perf @0x4aa158-0x4aa365 (raw part_013.c:3353-95): a forward gait meeting a negative demand latches +0x3f4 (the recon's 'airborneSelect' -- another jump-jet-family misread: it is the BRAKE flag) and swaps the gait slew to the model's SuperStopAcceleration (+0x5bc, ex-'airborneCycleRate'), kicks the gyro with a random-sign Z lurch, judders the cab 0.2 every 0.4s while braking above walk speed (gyroRumbleTimer@0x5c4), ships the flag on the type-8 record, restores the ground rate on release. Content: heavies brake harder than they drive (10->20); the sprinters brake WEAKER -- owens 50->25, blkhawk 30->10 -- the Owens' long coast into reverse is AUTHORED, and the pod communicated it through the seat; the un-ported port coasted with zero feedback = the felt hang. Ported to the mech4 drive block ([brake] receipts under BT_GAIT_TRACE) + the replicant rate select restored in the peer motion path (the binary's IntegrateMotion:298 line -- dead TU in the port, Simulate bypassed). Plus gotcha 35: the binary's SM switch re-reads the state cell after the wind-down-gate/death-latch preamble (one cell: @0x3b0/@0x728 == the alarm level); the recon's split alarm/int pair dispatched the STALE pre-gate state for a frame -- re-synced, both channels. The 'leg in the air until you twist' statue is the MACHINE's own trn turn-stop MID-PIVOT park, authentically INVISIBLE on the pod (no external self-view existed; the chase cam is a port addition) -- bench-reproduced at trn legFrm=10 + twist rescue, documented not-a-bug (Owens reads worst: deepest mid-swing of the 8 chassis, thigh -43deg vs madcat -27). Reverse-input truth [T1]: reverse is the red button 0x3F/LALT held with the throttle OPEN (manual p7); demand = -runSpeed*throttle (NO fwdScale term in reverse); the throttle channel is [0,1] like the pod lever, so brake keys can NEVER produce reverse -> handout education line. Bench rig: BT_KEYSIM/_REV/_TURN drive the REAL lever+detent+SM chain headlessly (scratchpad/night18/gaithang_bench.sh). Benched (owens/grass): LALT flip at full run -> [brake] ENGAGE rate=25 (ground 50) -> 12->15->6->9->0->16->18<->19 back cycles at the authored -14.1 cadence -> clean recovery on release; held brake key -> authored stand park, ZERO brake engagements (authentic: no button, no brake). Side-find filed: hardware-RIO cab reverse is DEAD (AddOrErase stubs; open-questions row). 674 forensic: that build boots GLASS by default -> reverse was exclusively LALT in the field.
2026-08-14 17:55:08 -05:00
#102 FIXED + benched: the Owens run->reverse 'hang' was the port missing the machine's whole HARD-BRAKE system -- master perf @0x4aa158-0x4aa365 (raw part_013.c:3353-95): a forward gait meeting a negative demand latches +0x3f4 (the recon's 'airborneSelect' -- another jump-jet-family misread: it is the BRAKE flag) and swaps the gait slew to the model's SuperStopAcceleration (+0x5bc, ex-'airborneCycleRate'), kicks the gyro with a random-sign Z lurch, judders the cab 0.2 every 0.4s while braking above walk speed (gyroRumbleTimer@0x5c4), ships the flag on the type-8 record, restores the ground rate on release. Content: heavies brake harder than they drive (10->20); the sprinters brake WEAKER -- owens 50->25, blkhawk 30->10 -- the Owens' long coast into reverse is AUTHORED, and the pod communicated it through the seat; the un-ported port coasted with zero feedback = the felt hang. Ported to the mech4 drive block ([brake] receipts under BT_GAIT_TRACE) + the replicant rate select restored in the peer motion path (the binary's IntegrateMotion:298 line -- dead TU in the port, Simulate bypassed). Plus gotcha 35: the binary's SM switch re-reads the state cell after the wind-down-gate/death-latch preamble (one cell: @0x3b0/@0x728 == the alarm level); the recon's split alarm/int pair dispatched the STALE pre-gate state for a frame -- re-synced, both channels. The 'leg in the air until you twist' statue is the MACHINE's own trn turn-stop MID-PIVOT park, authentically INVISIBLE on the pod (no external self-view existed; the chase cam is a port addition) -- bench-reproduced at trn legFrm=10 + twist rescue, documented not-a-bug (Owens reads worst: deepest mid-swing of the 8 chassis, thigh -43deg vs madcat -27). Reverse-input truth [T1]: reverse is the red button 0x3F/LALT held with the throttle OPEN (manual p7); demand = -runSpeed*throttle (NO fwdScale term in reverse); the throttle channel is [0,1] like the pod lever, so brake keys can NEVER produce reverse -> handout education line. Bench rig: BT_KEYSIM/_REV/_TURN drive the REAL lever+detent+SM chain headlessly (scratchpad/night18/gaithang_bench.sh). Benched (owens/grass): LALT flip at full run -> [brake] ENGAGE rate=25 (ground 50) -> 12->15->6->9->0->16->18<->19 back cycles at the authored -14.1 cadence -> clean recovery on release; held brake key -> authored stand park, ZERO brake engagements (authentic: no button, no brake). Side-find filed: hardware-RIO cab reverse is DEAD (AddOrErase stubs; open-questions row). 674 forensic: that build boots GLASS by default -> reverse was exclusively LALT in the field.
2026-08-14 17:55:08 -05:00
#125 FIXED + 2-node benched: peers now see a killed arm WRECK + its gun pod DROP OFF on the FIRST hit. Root pair: (1) the MechDeathHandler Tick transcription carried an INVENTED write -- ApplyDamageGraphicState(descriptor->graphicState) -- where the raw @0042aa2c (part_003.c:10963-93) only PICKS an effect resource (level flag & 4 -> DescriptorForLevel; gstate flag & 8 -> DescriptorForGraphicState(the zone's CURRENT gstate), overwriting the level pick); with the port's pick hardcoded to Destroyed(1) the invention STOMPED every destruction-cascade child's authored Gone(2) back to 1 in the same tick, master-side, BEFORE the record shipped -- the wire itself carried the corruption, so no peer could ever render the pod dropping (receipts: legacy A remade jointrgun to gstate 2 then re-remade it to 1; legacy B received 'dz_rgun gstate 0->1'). Gotcha 36: an added write is worse than a stub -- it actively fights the authentic writers on every node. (2) the destroyed-mesh swap trigger was descriptor-gated (DescriptorForLevel returns NULL past the last threshold; cascade children have gstate edges with NO level edge) -- the binary needed no trigger at all (its renderer re-picked every segment's mesh from zone gstate PER FRAME); the port's built-once render tree now gets the event equivalent: per-zone gstate caches in Tick fire ONE coalesced RemakeEntityRenderables on any edge, which is also the PEER's only trigger for replicated gstate-only beats. Restored authored two-stage story: a directly-killed gun zone hangs its wrecked variant mesh (thrdrgun-family, exterior skeleton; every zone's descriptor table carries lvl=-1 gs=1/gs=2 terminals -- unreachable by level, existing exactly for the gstate picks); a killed ARM swaps to its wrecked variant AND the pod segment vanishes. Effects suppressed on ->Exists edges (the binary's heal writes the cell raw, no flag -> no respawn puff; regression benched 0 heal puffs across a full death/respawn cycle). 2-node benched both ways (night18/mp_zone125.sh + zonedump.sh): fix = peer receives dz_rarm gstate 0->1 + dz_rgun 0->2 on ONE beat, swaps thrdrarm.bgf and HIDES the pod, first-beat remake receipt; legacy = the stomp conviction above. KB: combat-damage.md MechDeathHandler section rewritten to the corrected reading; gotcha 36.
2026-08-14 18:45:12 -05:00
#125 FIXED + 2-node benched: peers now see a killed arm WRECK + its gun pod DROP OFF on the FIRST hit. Root pair: (1) the MechDeathHandler Tick transcription carried an INVENTED write -- ApplyDamageGraphicState(descriptor->graphicState) -- where the raw @0042aa2c (part_003.c:10963-93) only PICKS an effect resource (level flag & 4 -> DescriptorForLevel; gstate flag & 8 -> DescriptorForGraphicState(the zone's CURRENT gstate), overwriting the level pick); with the port's pick hardcoded to Destroyed(1) the invention STOMPED every destruction-cascade child's authored Gone(2) back to 1 in the same tick, master-side, BEFORE the record shipped -- the wire itself carried the corruption, so no peer could ever render the pod dropping (receipts: legacy A remade jointrgun to gstate 2 then re-remade it to 1; legacy B received 'dz_rgun gstate 0->1'). Gotcha 36: an added write is worse than a stub -- it actively fights the authentic writers on every node. (2) the destroyed-mesh swap trigger was descriptor-gated (DescriptorForLevel returns NULL past the last threshold; cascade children have gstate edges with NO level edge) -- the binary needed no trigger at all (its renderer re-picked every segment's mesh from zone gstate PER FRAME); the port's built-once render tree now gets the event equivalent: per-zone gstate caches in Tick fire ONE coalesced RemakeEntityRenderables on any edge, which is also the PEER's only trigger for replicated gstate-only beats. Restored authored two-stage story: a directly-killed gun zone hangs its wrecked variant mesh (thrdrgun-family, exterior skeleton; every zone's descriptor table carries lvl=-1 gs=1/gs=2 terminals -- unreachable by level, existing exactly for the gstate picks); a killed ARM swaps to its wrecked variant AND the pod segment vanishes. Effects suppressed on ->Exists edges (the binary's heal writes the cell raw, no flag -> no respawn puff; regression benched 0 heal puffs across a full death/respawn cycle). 2-node benched both ways (night18/mp_zone125.sh + zonedump.sh): fix = peer receives dz_rarm gstate 0->1 + dz_rgun 0->2 on ONE beat, swaps thrdrarm.bgf and HIDES the pod, first-beat remake receipt; legacy = the stomp conviction above. KB: combat-damage.md MechDeathHandler section rewritten to the corrected reading; gotcha 36.
2026-08-14 18:45:12 -05:00