Files
BT411/scratchpad/cop_all.py
T
arcattackandClaude Fable 5 8ed6184d65 Combat: AUTHENTIC weapon groups -- streamed per-mech button bindings + the real fire chain (task #5)
The recovered system: fire channels = LBE4ControlsManager buttonGroups
(0x40/0x45/0x46/0x47); default groups = the per-mech type-6 controls-map
resource in BTL4.RES, installed by the T0 CreateStreamedMappings the port
already called -- it needed only the TriggerState attribute (id 0x13 PINNED
to the binary value; fireImpulse@0x31C is the binary's TriggerState) and an
input feed.  Keyboard/harness now push press/release edges into the button
groups; the gBT*Trigger bypasses, per-type keyboard split and 1,0 pulse
hack are retired -- weapons sharing a button fire TOGETHER (madcat Trigger
= 4 weapons).  Myomers @4b9550/@4b95b8 misattribution corrected (they are
MechWeapon ConfigureMappables/ChooseButton).  Verified 2-node: kill through
the authentic chain (12 hits vs ~36 pre-groups).  Config-mode session
(regrouping UI) = the remaining stage, KB-scoped.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-11 13:06:29 -05:00

54 lines
2.5 KiB
Python

import struct, glob, os, numpy as np
from collections import Counter
def load(path):
data=open(path,"rb").read()
verts=[];faces=[];cb=[0]
def addpoly(idx,b):
for k in range(1,len(idx)-1): faces.append((b+idx[0],b+idx[k],b+idx[k+1]))
def parse(p,end):
while p+3<=end:
tw=struct.unpack_from("<H",data,p)[0];p+=2
cid=tw&0x2fff;lw=4 if(tw&0x8000)else(2 if(tw&0x4000)else 1)
if p+lw>end:return
ln=data[p] if lw==1 else(struct.unpack_from("<H",data,p)[0] if lw==2 else struct.unpack_from("<I",data,p)[0])
p+=lw
if p+ln>end:return
if cid==0x88:
cb[0]=len(verts)
for i in range(ln//20):
o=p+i*20;x,y,z=struct.unpack_from("<fff",data,o);verts.append((x,y,z))
elif cid==0x47:
n=ln//4;idx=[struct.unpack_from("<I",data,p+i*4)[0] for i in range(n)]
for f in range(0,(n//3)*3,3): faces.append((cb[0]+idx[f],cb[0]+idx[f+1],cb[0]+idx[f+2]))
elif cid==0x4d:
if ln>=1:
ppf=data[p];n=(ln-1)//4
idx=[struct.unpack_from("<I",data,p+1+i*4)[0] for i in range(n)]
for f in range(0,(n//ppf)*ppf,ppf): addpoly([idx[f+j] for j in range(ppf)],cb[0])
if cid in {0x3,0x70,0x40,0x41,0x42,0x46,0x48,0x10,0x20,0x30}: parse(p,p+ln)
p+=ln
if cid==0x5:break
parse(8,len(data))
return np.array(verts),faces
for path in sorted(glob.glob("content/VIDEO/GEO/*_COP.BGF")):
V,faces=load(path)
if len(V)==0: print(os.path.basename(path),'-- no verts parsed'); continue
nv=len(V); faces=[(a,b,c) for (a,b,c) in faces if a<nv and b<nv and c<nv]
# boundary edges
ec=Counter()
for a,b,c in faces:
for edg in ((a,b),(b,c),(c,a)): ec[tuple(sorted(edg))]+=1
bound=sum(1 for v in ec.values() if v==1)
# normal dominant-axis area (weighted by face area)
axarea={'+x':0.,'-x':0.,'+y':0.,'-y':0.,'+z':0.,'-z':0.}
for a,b,c in faces:
n=np.cross(V[b]-V[a],V[c]-V[a]); area=np.linalg.norm(n)
if area<1e-9: continue
nn=n/area; ax=int(np.argmax(np.abs(nn))); s='+' if nn[ax]>0 else '-'
axarea[s+'xyz'[ax]]+=area
tot=sum(axarea.values()) or 1
dom=max(axarea,key=axarea.get)
name=os.path.basename(path)
frac={k:round(v/tot,2) for k,v in axarea.items()}
print(f"{name:14s} verts={len(V):4d} faces={len(faces):4d} boundary={bound:4d} | area-by-axis {frac} | DOMINANT={dom}")