gauges: register + wire the map (radar) -- the tactical display renders
MapDisplay (the radar/threat-map gauge, btl4rdr.cpp) was fully reconstructed (ctor + Execute + DrawViewWedge/DrawStatic/DrawMoving/DrawNames) but never registered and its data attributes never published. Wire it up end-to-end: DATA (the attributes the map binds): * Mech table extended to the full 0x15..0x38 (was the 0x21 prefix): add RadarRange@0x2f -> radarRange, RadarLinearPosition@0x30 -> radarLinearPosition (Point3D* -> &localOrigin.linearPosition), RadarAngularPosition@0x31 -> radarAngularPosition (Quaternion* -> &localOrigin.angularPosition), DuckState @0x37 -> duckState; the rest bind the shared attrPad (kept dense so Find can't strcmp a gap). New members set in the Mech ctor; radarRange defaults to 500 (SetTargetRange is still stubbed) so nearby contacts are on-scale. The map's position/angle attributes resolve to Point3D**/Quaternion** (AttributePointer is int Simulation::*, so the ATTRIBUTE_ENTRY reinterpret binds pointer members fine -- verified live: posPtr/anglePtr resolve). * Sensor (named "Avionics") publishes RadarPercent/SelfTest/BadVoltage: define Sensor::AttributePointers[] + build the previously-empty Sensor::AttributeIndex chained to PoweredSubsystem::GetAttributeIndex() (= HeatSink's dense index). WIDGET (the registration glue -- NOT in the assert-anchored decomp, so reconstructed from the config + ctor): * MapDisplay::methodDescription (config "map") + MapDisplay::Make. The offset_position keyword "center"/"bottom" is typed as a STRING and converted in Make, avoiding a ModeManager named-constant registration. Registered in BTL4MethodDescription[] (btl4grnd.cpp now includes btl4rdr.hpp). Three crash fixes exposed once the map ran (each a pre-existing stub the map is the first consumer of): * Sensor radarPercent went hugely negative (RadarBaseline - HeatMasterEnergy(), where the inherited heatEnergy is un-normalized in the not-byte-exact heat-leaf branch) -> the radar reported non-operational. Guard: treat an out-of-[0,1] heat term as no penalty (marked bring-up; real overheat penalty needs the heat normalization). * ResolveOperatorEntity was a stub returning NULL -> EntityPosition(NULL) crashed CalculateBounds. Fixed to the renderer linked-entity + application viewpoint fallback (same as HeadingPointer). * MapName::ExtractFromEntity didn't guard a NULL entity (the binary's Verify(False) iterator-mismatch path compiles out at DEBUG_LEVEL 0) -> EntityPosition(NULL). Guarded. Verified live (BT_DEV_GAUGES): the radar now draws the view wedge (the mech's 180-deg FOV cone) and completes the full wedge/static/moving/names cycle with operating=1, cap=1, scale=500, position/angle resolved, 0 crashes. Combat un- regressed (TARGET DESTROYED after 8 hits), heap-clean under BT_HEAPCHECK. Permanent gated diagnostic: BT_MAP_LOG traces the phase/draw pipeline. Contacts show 0 (the spatial-query entity classification is a follow-up); DuckState now resolves for the duck button too. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
eae631ba04
commit
48ed3a8b73
@@ -66,6 +66,7 @@
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#endif
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#if !defined(BTL4GAUG_HPP)
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# include <btl4gaug.hpp> // the BT gauge classes (Compass, etc.)
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# include <btl4rdr.hpp> // MapDisplay (the "map" radar gauge)
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#endif
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#if !defined(L4LAMP_HPP)
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# include <l4lamp.hpp>
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@@ -137,6 +138,7 @@ MethodDescription
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&VertTwoPartBar::methodDescription, // "vertBar" -- vertical fill bar (coolant/heat)
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&SegmentArcRatio::methodDescription, // "segmentArcRatio" -- segmented arc dial (speed)
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&OneOfSeveralPixInt::methodDescription, // "oneOfSeveralPixInt" -- button-state lamp (duck/light/mode)
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&MapDisplay::methodDescription, // "map" -- the radar / tactical display
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&BTL4ChainToPrevious
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};
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@@ -212,9 +212,11 @@ void
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)
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{
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//
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// The operator's own mech (exclude_entity) draws no name.
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// The operator's own mech (exclude_entity) draws no name. A NULL entity
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// (the binary's Verify(False) count/iterator-mismatch path, which compiles
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// out at DEBUG_LEVEL 0) would crash EntityPosition(NULL) below -- guard it.
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//
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if (entity == exclude_entity)
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if (entity == NULL || entity == exclude_entity)
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{
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nameBitmap = NULL; // param_1[6] = 0
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return;
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@@ -290,6 +292,77 @@ void
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//###########################################################################
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//###########################################################################
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//#############################################################################
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// Method Description + Make -- the config "map" primitive registration glue.
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//
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// NOT in the assert-anchored decomp (the ctor @004c1c24 has no exported caller
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// and the "map" string was not captured), so this is reconstructed from the
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// config invocation (L4GAUGE.CFG:4923) + the ctor signature. The offset_position
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// keyword "center"/"bottom" is typed as a STRING and converted in Make, so it
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// needs no ModeManager named-constant registration.
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//
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MethodDescription
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MapDisplay::methodDescription =
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{
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"map",
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MapDisplay::Make,
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{
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// map( rate, mode, (w,h), offsetPos, viewDeg, bg,static,hotbox,
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// maxRange, scaleAttr, positionAttr, angleAttr, capabilitiesAttr )
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{ ParameterDescription::typeRate, NULL }, // rate ID
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{ ParameterDescription::typeModeMask, NULL }, // mode mask
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{ ParameterDescription::typeVector, NULL }, // (width,height)
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{ ParameterDescription::typeString, NULL }, // offset position ("center"/"bottom")
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{ ParameterDescription::typeInteger, NULL }, // view width (degrees)
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{ ParameterDescription::typeColor, NULL }, // background colour
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{ ParameterDescription::typeColor, NULL }, // static/default colour
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{ ParameterDescription::typeColor, NULL }, // hotbox colour
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{ ParameterDescription::typeScalar, NULL }, // maximum range (metres)
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{ ParameterDescription::typeAttribute, NULL }, // scale (RadarRange)
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{ ParameterDescription::typeAttribute, NULL }, // position (RadarLinearPosition, Point3D*)
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{ ParameterDescription::typeAttribute, NULL }, // angle (RadarAngularPosition, Quaternion*)
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{ ParameterDescription::typeAttribute, NULL }, // capabilities (Avionics/RadarPercent)
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PARAMETER_DESCRIPTION_END
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}
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};
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Logical
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MapDisplay::Make(
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int display_port_index,
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Vector2DOf<int> position,
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Entity *entity,
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GaugeRenderer *gauge_renderer
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)
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{
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ParameterDescription *p = methodDescription.parameterList;
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OffsetPosition offset =
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(strcmp(p[3].data.string, "bottom") == 0) ? bottom : center;
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MapDisplay *gauge = (MapDisplay *)operator new(sizeof(MapDisplay));
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if (gauge != NULL)
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{
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new (gauge) MapDisplay(
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p[0].data.rate, p[1].data.modeMask,
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(L4GaugeRenderer *)gauge_renderer,
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0, // owner_ID
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display_port_index,
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position.x, position.y, // left, bottom
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position.x + p[2].data.vector.x, // right
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position.y + p[2].data.vector.y, // top
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offset,
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p[4].data.integer, // view width (degrees)
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p[5].data.color, p[6].data.color, p[7].data.color, // bg, static, hotbox
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p[8].data.scalar, // maximum range
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entity,
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(Scalar *)p[9].data.attributePointer, // scale (RadarRange)
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(Point3D **)p[10].data.attributePointer, // position (RadarLinearPosition)
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(Quaternion **)p[11].data.attributePointer, // angle (RadarAngularPosition)
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(Scalar *)p[12].data.attributePointer); // capabilities (Avionics/RadarPercent)
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}
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return True;
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}
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//#############################################################################
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// Construction / Destruction
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//
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@@ -451,15 +524,19 @@ void
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MapDisplay::Execute()
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{
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int phase = operatingPhase++; // this+0x354
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const int mlog = getenv("BT_MAP_LOG") ? 1 : 0;
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if (phase == 0)
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{
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operating = (OperatingEpsilon < currentCapabilitiesRatio); // 0.0f < ratio
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if (mlog) DEBUG_STREAM << "[map] p0 operating=" << (int)operating
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<< " cap=" << currentCapabilitiesRatio << " scale=" << currentScale << "\n" << std::flush;
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if (operating)
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{
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maximumDistanceSquared = currentCapabilitiesRatio * maximumRange;
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maximumDistanceSquared = maximumDistanceSquared * maximumDistanceSquared;
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CalculateBounds(); // FUN_004c2178
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if (mlog) DEBUG_STREAM << "[map] p0 bounds ok\n" << std::flush;
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}
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}
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else if (phase == 1)
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@@ -470,6 +547,7 @@ void
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renderer->GetStaticEntitiesWithinBounds( // FUN_00443ba4(renderer+0xB0)
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&staticEntityList,
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xMin, yMin, zMin, xMax, yMax, zMax);
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if (mlog) DEBUG_STREAM << "[map] p1 static gathered\n" << std::flush;
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}
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}
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else if (phase == 2)
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@@ -480,6 +558,7 @@ void
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renderer->GetMovingEntitiesWithinBounds( // FUN_0044366c(renderer+0x94)
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&movingEntityList,
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xMin, yMin, zMin, xMax, yMax, zMax);
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if (mlog) DEBUG_STREAM << "[map] p2 moving gathered\n" << std::flush;
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}
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}
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else
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@@ -491,6 +570,17 @@ void
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{
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DrawDisplay(); // FUN_004c22c4
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}
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if (getenv("BT_MAP_LOG"))
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{
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static int s_c = 0;
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if ((s_c++ % 15) == 0)
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DEBUG_STREAM << "[map] operating=" << (int)operating
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<< " scale=" << currentScale
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<< " cap=" << currentCapabilitiesRatio
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<< " posPtr=" << (currentPositionPointer ? 1 : 0)
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<< " anglePtr=" << (currentAngularPointer ? 1 : 0)
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<< "\n" << std::flush;
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}
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}
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operatingPhase = 0;
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}
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@@ -613,10 +703,16 @@ void
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flashState = !flashState; // this+0x374 ^= 1
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localView.AttachRecorder(&previousDrawing); // (this+0x48 vtbl+0x64)
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const int mlog = getenv("BT_MAP_LOG") ? 1 : 0;
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if (mlog) DEBUG_STREAM << "[map] draw: wedge...\n" << std::flush;
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DrawViewWedge(); // FUN_004c2484
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if (mlog) DEBUG_STREAM << "[map] draw: static...\n" << std::flush;
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DrawStatic(worldToView); // FUN_004c25b4
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if (mlog) DEBUG_STREAM << "[map] draw: moving...\n" << std::flush;
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DrawMoving(worldToView); // FUN_004c2788
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if (mlog) DEBUG_STREAM << "[map] draw: names...\n" << std::flush;
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DrawNames(worldToView); // FUN_004c28c4
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if (mlog) DEBUG_STREAM << "[map] draw: done\n" << std::flush;
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localView.DetachRecorder(); // (this+0x48 vtbl+0x68)
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}
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@@ -789,6 +885,8 @@ void
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iter.First();
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int count = iter.GetSize(); // vtbl+0x14
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if (getenv("BT_MAP_LOG"))
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DEBUG_STREAM << "[map] names count=" << count << "\n" << std::flush;
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if (count < 1)
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{
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return;
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@@ -860,12 +958,18 @@ Pip *
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//
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// FUN_00417ab4 -- the gauge renderer's "operator entity" (the mech whose
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// cockpit this gauge belongs to). Not exposed by the WinTesla GaugeRenderer.
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// cockpit this gauge belongs to). The renderer's linked-entity socket may be
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// unwired on WinTesla, so fall back to the application viewpoint entity (the mech
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// we are driving) -- the same fallback HeadingPointer::Execute uses. Returning
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// NULL crashes the map's CalculateBounds/DrawDisplay (EntityPosition(NULL)).
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//
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static Entity *
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ResolveOperatorEntity(GaugeRenderer * /*renderer*/)
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ResolveOperatorEntity(GaugeRenderer *renderer)
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{
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return NULL;
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Entity *e = renderer ? ((L4GaugeRenderer *)renderer)->GetLinkedEntity() : NULL;
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if (e == NULL && application != NULL)
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e = (Entity *)application->GetViewpointEntity();
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return e;
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}
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//
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@@ -426,7 +426,30 @@ const Mech::IndexEntry
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ATTRIBUTE_ENTRY(Mech, FootStep, attrPad), // 0x1e
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ATTRIBUTE_ENTRY(Mech, AnimationState, attrPad), // 0x1f
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ATTRIBUTE_ENTRY(Mech, ReplicantAnimationState, attrPad), // 0x20
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ATTRIBUTE_ENTRY(Mech, LinearSpeed, linearSpeed) // 0x21 (live forward speed)
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ATTRIBUTE_ENTRY(Mech, LinearSpeed, linearSpeed), // 0x21 (live forward speed)
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ATTRIBUTE_ENTRY(Mech, ClimbRate, attrPad), // 0x22
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ATTRIBUTE_ENTRY(Mech, AccelerationLastFrame, attrPad), // 0x23
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ATTRIBUTE_ENTRY(Mech, AngularSpeed, attrPad), // 0x24
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ATTRIBUTE_ENTRY(Mech, ArmorDamageLevel, attrPad), // 0x25
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ATTRIBUTE_ENTRY(Mech, SubsystemDamageLevel, attrPad), // 0x26
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ATTRIBUTE_ENTRY(Mech, MyomerDamageLevel, attrPad), // 0x27
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ATTRIBUTE_ENTRY(Mech, TestButton1, attrPad), // 0x28
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ATTRIBUTE_ENTRY(Mech, TestButton2, attrPad), // 0x29
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ATTRIBUTE_ENTRY(Mech, TestButton3, attrPad), // 0x2a
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ATTRIBUTE_ENTRY(Mech, TestButton4, attrPad), // 0x2b
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ATTRIBUTE_ENTRY(Mech, TestButton5, attrPad), // 0x2c
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ATTRIBUTE_ENTRY(Mech, TestButton6, attrPad), // 0x2d
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ATTRIBUTE_ENTRY(Mech, ReduceButton, attrPad), // 0x2e
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ATTRIBUTE_ENTRY(Mech, RadarRange, radarRange), // 0x2f (radar scale)
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ATTRIBUTE_ENTRY(Mech, RadarLinearPosition, radarLinearPosition), // 0x30 (Point3D* -> localOrigin)
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ATTRIBUTE_ENTRY(Mech, RadarAngularPosition, radarAngularPosition),// 0x31 (Quaternion* -> localOrigin)
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ATTRIBUTE_ENTRY(Mech, RearFiring, attrPad), // 0x32
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ATTRIBUTE_ENTRY(Mech, RequestDuckAnimation, attrPad), // 0x33
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ATTRIBUTE_ENTRY(Mech, UnstablePercentage, attrPad), // 0x34
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ATTRIBUTE_ENTRY(Mech, SuperStop, attrPad), // 0x35
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ATTRIBUTE_ENTRY(Mech, IncomingLock, attrPad), // 0x36
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ATTRIBUTE_ENTRY(Mech, DuckState, duckState), // 0x37 (crouch posture, int)
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ATTRIBUTE_ENTRY(Mech, DistanceToMissile, attrPad) // 0x38
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};
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Mech::AttributeIndexSet&
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@@ -572,6 +595,12 @@ Mech::Mech(
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sensorSubsystem = 0; // this[0x1f7] (0xBBE) -- same hazard, zero it too
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attrPad = 0.0f; // shared read pad for un-populated gauge attributes
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linearSpeed = 0.0f; // live forward ground speed (LinearSpeed gauge); set per frame
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radarRange = 500.0f; // radar display scale (SetTargetRange is stubbed;
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// 500m default zoom so nearby contacts are visible,
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// vs the config maximum_range=4000 outer detection edge)
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radarLinearPosition = &localOrigin.linearPosition; // map reads the mech's live world position...
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radarAngularPosition= &localOrigin.angularPosition; // ...and orientation (pointers into the base origin)
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duckState = 0; // not crouching
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ZeroBlock(this + 0xca, 6); // this[0xca..0xcf] = 0
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ZeroBlock(this + 0x153, 6); // this[0x153..0x158] = 0
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@@ -568,6 +568,14 @@ protected:
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// forward ground speed the speed readout / arc / radar consume (binary @0x81c).
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Scalar attrPad;
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Scalar linearSpeed;
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// Radar/map gauge attributes (binary @0x404/0x408/0x40c/0x3f8). The map
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// widget reads position/angle as POINTERS into the mech's live origin, so
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// radarLinearPosition/radarAngularPosition point at localOrigin.{linear,
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// angular}Position (set in the ctor); radarRange is the radar scale.
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Scalar radarRange; // 0x2f RadarRange (scale/max)
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Point3D *radarLinearPosition; // 0x30 RadarLinearPosition
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Quaternion *radarAngularPosition; // 0x31 RadarAngularPosition
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int duckState; // 0x37 DuckState (crouch posture)
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// --- raw / engine-shim members touched by the ctor slice -------------
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void *vtable; // installed Mech vtable ptr
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@@ -103,8 +103,29 @@ Derivation
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Receiver::MessageHandlerSet
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Sensor::MessageHandlers;
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//
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// Attribute Support -- the gauge bindings for the Sensor (named "Avionics" in the
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// cockpit config): Avionics/RadarPercent (the map's capabilities ratio), SelfTest,
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// BadVoltage. SENSOR.HPP declares the enum + AttributePointers[]; the empty
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// default-ctor AttributeIndex published NOTHING (not even SimulationState). Build
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// it from the table chained to PoweredSubsystem::GetAttributeIndex() (which
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// resolves to HeatSink's dense index) so the merged index stays dense (ids run
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// contiguously from PoweredSubsystem::NextAttributeID).
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//
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const Sensor::IndexEntry
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Sensor::AttributePointers[]=
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{
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ATTRIBUTE_ENTRY(Sensor, RadarPercent, radarPercent), // @0x31C (map capabilities ratio)
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ATTRIBUTE_ENTRY(Sensor, SelfTest, selfTest),
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ATTRIBUTE_ENTRY(Sensor, BadVoltage, badVoltage)
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};
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Sensor::AttributeIndexSet
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Sensor::AttributeIndex;
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Sensor::AttributeIndex(
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ELEMENTS(Sensor::AttributePointers),
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Sensor::AttributePointers,
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PoweredSubsystem::GetAttributeIndex()
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);
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Sensor::SharedData
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Sensor::DefaultData(
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@@ -256,6 +277,16 @@ void
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// this[0x38] is the resolved thermal master sink; +0x158 == heatEnergy.
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radarPercent = RadarBaseline - HeatMasterEnergy();
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// ⚠ BRING-UP GUARD (heat-leaf branch not byte-exact): the inherited heatEnergy
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// reads un-normalized/garbage here (~3850) so radarPercent goes hugely negative
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// and the radar reports non-operational. radarPercent is authentically a [0,1]
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// capability ratio, so when the heat term is out of range treat it as no penalty
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// (full radar). A real overheat penalty needs the heat-energy normalization
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// (deferred with the heat-leaf re-base). Exposed once the map gauge began
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// reading Avionics/RadarPercent; inert before.
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if (HeatMasterEnergy() < 0.0f || HeatMasterEnergy() > RadarBaseline)
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radarPercent = RadarBaseline;
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if (HeatModelOff()) // this[0x10] == 1
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{
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radarPercent = 0.0f;
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