gauges: reconstruct + register the first BT gauge widget (cmHeat) [widget recon 1]
Begins the BT gauge WIDGET reconstruction -- making the cockpit instruments show
live data instead of just frame art. The BT gauge method table
(BTL4MethodDescription[]) was a chain-only stub with zero registered
methodDescriptions, so every BT-specific gauge keyword was parse-skipped.
Registers the first widget, cmHeat (ColorMapperHeat -- tints the heat/critical
schematic palette by a named subsystem's live temperature):
- Added ColorMapperHeat::methodDescription (keyword "cmHeat", param list
R,Md,C,St,St,St matching the binary .data) and registered it in
BTL4MethodDescription[] (chain link stays last).
- Rewired ColorMapperHeat::Make to read methodDescription.parameterList[]
(the interpreter restores each instance's parsed params there) instead of the
earlier unrecovered DAT_* placeholders -- so it uses the real CFG rate/mode/
colour-slot/palette/subsystem-name, and the runtime port arg as the graphics
port.
Registering it exposed the /FORCE trap: two REAL functions in the chain were
undefined (silently stubbed -> would AV once the gauge builds). Reconstructed
both from the decomp:
- ColorMapper::BecameActive (@004c395c): invalidate the cached colour index +
last-written RGB so the next Execute re-pushes the hardware palette.
- ColorMapperHeat::~ColorMapperHeat: empty -- the base chain (~ColorMapper ->
~Gauge) releases the HeatConnection + palettes.
Verified: register->parse->Make->ctor->FindSubsystem("GeneratorA") (resolves,
no "does not exist")->HeatConnection->Execute->palette-push runs end-to-end
under BT_DEV_GAUGES; no parse desync; combat un-regressed (TARGET DESTROYED,
0 crashes). Establishes the registration recipe + the /FORCE-check discipline
for every remaining widget. Details + priority order: docs/GAUGE_COMPOSITE.md.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
b526e92cad
commit
547f25e043
@@ -304,6 +304,20 @@ ColorMapper::~ColorMapper()
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// base ~Gauge -- FUN_00444360
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}
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//
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// @004c395c -- ColorMapper::BecameActive. On (re)activation, force the next
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// Execute (@004c3980) to re-push the hardware palette: invalidate the cached
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// colour index + the last-written RGB so the "unchanged" fast-out can't skip the
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// write (the surface may have been cleared/redrawn while the gauge was inactive).
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//
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void
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ColorMapper::BecameActive()
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{
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currentColorIndex = -1; // this[0x15] @0x54
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previousColorIndex = -1; // this[0x16] @0x58
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previousRed = previousGreen = previousBlue = 0xFF; // this[0x19] @0x64-0x66
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}
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//
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// @004c3980 -- the palette push. Clamp the driving value to a [0,255] colour
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// index, choose the active palette (flashing alternates the two when
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@@ -423,41 +437,57 @@ void
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// DAT_00515020 port, DAT_00515064/0a8/0ec palette/slot/subsystem-name) and the
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// class name "ColorMapperHeat" (0x5184c4).
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//
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//
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// Unrecovered .data resource pool used by ColorMapperHeat::Make (the gauge's
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// configured rate/mode/port/colour/palette names). The concrete bytes were not
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// recovered from the optimised image; declared here as typed placeholders so the
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// construction path compiles. (BEST-EFFORT -- real values live in l4gauge.cfg.)
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// The gauge's configured parameters come LIVE from the config interpreter (the
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// CFG "cmHeat" primitive) via methodDescription.parameterList -- the interpreter
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// restores each instance's parsed params into this scratch list before calling
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// Make (the engine pattern, cf. NumericDisplayScalar::Make L4GAUGE.cpp:569).
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// The earlier DAT_* placeholders (unrecovered .data) are gone.
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// CFG shape (verified L4GAUGE.CFG:182):
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// cmHeat( rate, modeMask, colourSlot, paletteA, paletteB, subsystemName )
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// e.g. cmHeat(H, ModeSecondaryHeat, 32, heatpal.pcc, heatpal2.pcc, GeneratorA);
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//
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static int DAT_00514f98 = 0; // GaugeRate
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static int DAT_00514fdc = 0; // ModeMask
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static int DAT_00515020 = 0; // graphics port number
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static int DAT_00515064 = 0; // colour-slot resource (&-taken)
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static char DAT_005150a8[] = ""; // palette name A
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static char DAT_005150ec[] = ""; // palette name B
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MethodDescription
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ColorMapperHeat::methodDescription =
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{
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"cmHeat",
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ColorMapperHeat::Make,
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{
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{ ParameterDescription::typeRate, NULL }, // refresh-rate ID
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{ ParameterDescription::typeModeMask, NULL }, // display mode mask
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{ ParameterDescription::typeColor, NULL }, // hardware colour slot
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{ ParameterDescription::typeString, NULL }, // palette name A
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{ ParameterDescription::typeString, NULL }, // palette name B
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{ ParameterDescription::typeString, NULL }, // heat subsystem name
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PARAMETER_DESCRIPTION_END
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}
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};
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Logical
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ColorMapperHeat::Make(
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int /*display_port_index*/,
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int display_port_index,
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Vector2DOf<int> /*position*/,
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Entity *entity,
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GaugeRenderer *gauge_renderer
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)
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{
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ParameterDescription *p = methodDescription.parameterList;
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ColorMapperHeat *gauge =
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(ColorMapperHeat *)operator new(0x6c); // FUN_00402298(0x6c)
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if (gauge != NULL)
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{
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new (gauge) ColorMapperHeat( // FUN_004c3f6c
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(GaugeRate)DAT_00514f98,
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(ModeMask) DAT_00514fdc,
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p[0].data.rate, // rate ID
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p[1].data.modeMask, // mode mask
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(L4GaugeRenderer *)gauge_renderer,
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DAT_00515020, // graphics port number
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(int)&DAT_00515064, // colour slot resource
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display_port_index, // graphics port number (the runtime port)
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p[2].data.color, // colour slot
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entity,
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(char *)&DAT_005150a8, // palette name A
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(char *)&DAT_005150ec, // palette name B
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(char *)"ColorMapperHeat", // subsystem name resource / id
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p[3].data.string, // palette name A
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p[4].data.string, // palette name B
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p[5].data.string, // heat subsystem name (e.g. "GeneratorA")
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"ColorMapperHeat");
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}
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return True;
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@@ -524,6 +554,17 @@ ColorMapperHeat::ColorMapperHeat(
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AddConnection(connection); // (*this+0x34)
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}
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//
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// ColorMapperHeat destructor. No extra work: the HeatConnection added above is
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// released by the base Gauge teardown (RemoveAllConnections), and the two
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// palettes by ~ColorMapper -- so the base-dtor chain (~ColorMapper -> ~Gauge)
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// runs implicitly at the closing brace. (The binary's deleting-dtor thunks
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// @004c66ff/6725/674b/6771 forward to that same base chain.)
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//
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ColorMapperHeat::~ColorMapperHeat()
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{
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}
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//###########################################################################
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//###########################################################################
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