Files
BT412/engine/MUNGA/CSTR.cpp
T
arcattackandClaude Opus 4.8 7b7d465e5e Initial commit: bt411 -- standalone Windows BattleTech (Tesla 4.10 port)
Clean, self-contained extraction of the BattleTech-specific work from the
reverse-engineering workspace -- engine + game + content + build, with nothing
from Red Planet or the raw archive dumps. Builds green (Win32) and runs the
single-player drive->animate->target->fire->damage->destroy loop out of the box.

Layout:
  engine/   MUNGA + MUNGA_L4 shared 2007 engine, carrying our BT render/loader
            work (bgfload/L4D3D/L4VIDEO: BSL bit-slice decode, LOD/ground/shadow
            models) + image codec; the minimal rp/ headers the audio HAL needs
  game/     reconstructed BT logic + surviving-original BT source + fwd shims
            + WinMain launcher
  content/  full runtime tree (BTL4.RES, VIDEO/, GAUGE/, AUDIO/, eggs, BTDPL.INI)
  docs/     format specs + reconstruction ledgers
  reference/ raw Ghidra pseudocode (recon source-of-truth) + decomp exporter
  tools/    MP console emulator + map/resource scanners

One top-level CMake builds munga_engine lib + bt410_l4 game lib + btl4.exe.
All paths relativized (186 fwd shims + ~437 CMake abs paths -> repo-relative);
DXSDK is the one external, overridable via -DDXSDK. Verified: builds to a
byte-identical 2.27MB exe and runs combat (TARGET DESTROYED, 0 crashes) against
the bundled content.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-05 21:03:40 -05:00

445 lines
9.6 KiB
C++

#include "munga.h"
#include "cstr.h"
#include "memstrm.h"
//namespace Munga
//{
rString StringRepresentation::operator+=(char chr)
{
Check(this);
size_t len = strlen(&firstByte);
*(&firstByte + len++) = chr;
*(&firstByte + len) = '\0';
return *this;
}
#if defined(USE_SIGNATURE)
int Is_Signature_Bad(const StringRepresentation *)
{
return false;
}
#endif
MemoryStream& MemoryStream_Read(MemoryStream *stream, StringRepresentation *str)
{
Check(stream);
Check(str);
pString ptr = *str;
for (*stream >> ptr[(size_t)0]; ptr[(size_t)0]; ++ptr)
*stream >> ptr[(size_t)0];
return *stream;
}
MemoryStream& MemoryStream_Write(MemoryStream *stream, const StringRepresentation &str)
{
Check(stream);
Check(&str);
return stream->WriteBytes((const char*)str, str.GetLength() + 1);
}
#define DELETE_FILL_CHAR ('0')
size_t CStringRepresentation::allocationIncrement = 8;
inline size_t CStringRepresentation::CalculateSize(size_t needed)
{
Verify(!Small_Enough(allocationIncrement));
size_t x = ((needed + allocationIncrement) / allocationIncrement) * allocationIncrement;
return x;
}
CStringRepresentation::CStringRepresentation()
{
stringLength = 0;
stringSize = 0;
stringText = NULL;
referenceCount = 0;
}
CStringRepresentation::CStringRepresentation(const CStringRepresentation &str)
{
Check(&str);
stringLength = str.stringLength;
stringSize = str.stringSize;
if (str.stringText == NULL)
stringText = NULL;
else
{
stringText = new char[stringSize];
Register_Pointer(stringText);
Mem_Copy(stringText, str.stringText, stringLength + 1, stringSize);
}
referenceCount = 0;
}
CStringRepresentation::CStringRepresentation(const char *cstr)
{
if ((cstr == NULL) || (cstr[0] == '\x00'))
{
stringLength = 0;
stringSize = 0;
stringText = NULL;
}
else
{
stringLength = strlen(cstr);
stringSize = CalculateSize(stringLength);
stringText = new char[stringSize];
Register_Pointer(stringText);
Mem_Copy(stringText, cstr, stringLength + 1, stringSize);
}
referenceCount = 0;
}
CStringRepresentation::~CStringRepresentation()
{
if (stringText != NULL)
{
#if DEBUG_LEVEL>0
memset(stringText, DELETE_FILL_CHAR, stringSize);
#endif
Unregister_Pointer(stringText);
delete[] stringText;
}
}
Logical CStringRepresentation::TestInstance() const
{
if (stringText == NULL)
{
Verify(stringSize == 0);
Verify(stringLength == 0);
}
else
{
Verify(stringSize > 0);
Verify(stringLength == strlen(stringText));
}
return true;
}
CStringRepresentation CStringRepresentation::operator = (const CStringRepresentation &str)
{
Check(this);
if (this == &str)
return *this;
if (stringText != NULL)
{
#if DEBUG_LEVEL>0
memset(stringText, DELETE_FILL_CHAR, stringSize);
#endif
Unregister_Pointer(stringText);
delete[] stringText;
}
Check(&str);
stringLength = str.stringLength;
stringSize = str.stringSize;
if (stringSize == 0)
stringText = NULL;
else
{
stringText = new char[stringSize];
Register_Pointer(stringText);
Mem_Copy(stringText, str.stringText, stringLength + 1, stringSize);
}
return *this;
}
CStringRepresentation CStringRepresentation::operator = (const char *cstr)
{
Check(this);
if (stringText != NULL)
{
#if DEBUG_LEVEL>0
memset(stringText, DELETE_FILL_CHAR, stringSize);
#endif
Unregister_Pointer(stringText);
delete[] stringText;
}
if ((cstr == NULL) || (cstr[0] == '\x00'))
{
stringLength = 0;
stringSize = 0;
stringText = NULL;
}
else
{
stringLength = strlen(cstr);
stringSize = CalculateSize(stringLength);
stringText = new char[stringSize];
Register_Pointer(stringText);
Mem_Copy(stringText, cstr, stringLength + 1, stringSize);
}
return *this;
}
CStringRepresentation operator + (const CStringRepresentation &str1, const CStringRepresentation &str2)
{
Check(&str1);
Check(&str2);
CStringRepresentation temp;
unsigned long totalLen = str1.stringLength + str2.stringLength;
if (totalLen == 0)
return temp;
temp.stringLength = 0;
temp.stringSize = CStringRepresentation::CalculateSize((size_t)totalLen);
temp.stringText = new char[temp.stringSize];
Register_Pointer(temp.stringText);
Verify(temp.stringSize >= 1);
temp.stringText[0] = '\000';
if (str1.stringText != NULL)
{
Mem_Copy(temp.stringText, str1.stringText, str1.stringLength, temp.stringSize);
temp.stringLength = str1.stringLength;
}
if (str2.stringText != NULL)
{
Verify(temp.stringLength < temp.stringSize);
Mem_Copy(&temp.stringText[temp.stringLength], str2.stringText, str2.stringLength + 1, temp.stringSize - temp.stringLength);
temp.stringLength += str2.stringLength;
}
Check(&temp);
return temp;
}
CStringRepresentation operator + (const CStringRepresentation &str, char ch)
{
Check(&str);
CStringRepresentation temp;
if (str.stringText == NULL)
{
temp.stringLength = 1;
temp.stringSize = CStringRepresentation::allocationIncrement;
temp.stringText = new char [temp.stringSize];
Register_Pointer(temp.stringText);
Verify(temp.stringSize >= 2);
temp.stringText[0] = ch;
temp.stringText[1] = '\000';
}
else
{
Verify(str.stringLength != UINT_MAX);
temp.stringLength = str.stringLength + 1;
if (temp.stringLength == str.stringSize)
temp.stringSize = str.stringSize + CStringRepresentation::allocationIncrement;
else
temp.stringSize = str.stringSize;
temp.stringText = new char[temp.stringSize];
Register_Pointer(temp.stringText);
Mem_Copy(temp.stringText, str.stringText, str.stringLength, temp.stringSize);
Verify(str.stringLength < temp.stringSize);
Verify(temp.stringLength < temp.stringSize);
temp.stringText[str.stringLength] = ch;
temp.stringText[temp.stringLength] = '\000';
}
Check(&temp);
return temp;
}
int CStringRepresentation::Compare(const CStringRepresentation &str) const
{
Check(this);
Check(&str);
// handle special cases where one string is empty
if (stringText == NULL)
{
if (str.stringText == NULL)
return 0;
else
return -1;
}
if (str.stringText == NULL)
return 1;
return strcmp(stringText, str.stringText);
}
CStringRepresentation CStringRepresentation::GetNthToken(size_t nth_token, char *delimiters) const
{
Check(this);
//
// Which delimters to use
//
char *delimter_string = " \t,";
if (delimiters != NULL)
delimter_string = delimiters;
Check_Pointer(delimter_string);
//
// Make temporary
//
CStringRepresentation temp(*this);
if (temp.stringText == NULL)
return temp;
//
// Parse string with strtok
//
size_t i;
char *ptr;
Check_Pointer(temp.stringText);
ptr = strtok(temp.stringText, delimter_string);
for (i = 0; i < nth_token; i++)
if ((ptr = strtok(NULL, delimter_string)) == NULL)
break;
if (ptr == NULL)
{
CStringRepresentation null_return;
return null_return;
}
CStringRepresentation token_return(ptr);
return token_return;
}
#if 0
void CStringRepresentation::ToUpper()
{
Check(this);
if (stringText != NULL)
strupr(stringText);
}
void CStringRepresentation::ToLower()
{
Check(this);
if (stringText != NULL)
strlwr(stringText);
}
#endif
MemoryStream& MemoryStream_Read(MemoryStream *stream, CStringRepresentation *str)
{
Check(stream);
Check(str);
size_t string_length;
char *ptr;
MemoryStream_Read(stream, &string_length);
ptr = new char[string_length + 1];
Register_Pointer(ptr);
stream->ReadBytes(ptr, string_length + 1);
*str = ptr;
Unregister_Pointer(ptr);
delete[] ptr;
Check(str);
return *stream;
}
MemoryStream& MemoryStream_Write(MemoryStream *stream, const CStringRepresentation &str)
{
Check(stream);
Check(&str);
MemoryStream_Write(stream, &str.stringLength);
return stream->WriteBytes(str.stringText, str.stringLength + 1);
}
void Convert_From_Ascii(const char *str, CStringRepresentation *value)
{
#if 0
Check_Pointer(str);
Check(value);
*value = str;
#else
if (str == NULL)
Fail("Convert_From_Ascii - str == NULL");
if (value == NULL)
Fail("Convert_From_Ascii - value == NULL");
*value = str;
#endif
}
CString CString::operator = (const CString &str)
{
Check(this);
Check(&str);
if (this == &str)
return *this;
Check(representation);
representation->DecrementReferenceCount();
representation = str.representation;
representation->IncrementReferenceCount();
return *this;
}
CString CString::operator = (const char *cstr)
{
Check(representation);
representation->DecrementReferenceCount();
representation = new CStringRepresentation(cstr);
Register_Object(representation);
representation->IncrementReferenceCount();
return *this;
}
MemoryStream& MemoryStream_Read(MemoryStream *stream, CString *str)
{
Check(str);
Check(str->representation);
str->representation->DecrementReferenceCount();
str->representation = new CStringRepresentation;
Register_Object(str->representation);
str->representation->IncrementReferenceCount();
Verify(str->representation->referenceCount == 1);
return MemoryStream_Read(stream, str->representation);
}
void Convert_From_Ascii(const char *str, CString *value)
{
Check(value);
Check(value->representation);
value->representation->DecrementReferenceCount();
value->representation = new CStringRepresentation;
Register_Object(value->representation);
value->representation->IncrementReferenceCount();
Verify(value->representation->referenceCount == 1);
Convert_From_Ascii(str, value->representation);
}
//}
#if defined(TEST_CLASS)
#include "cstr.tcp"
#endif