"; echo "
Clear Current Queue
| "; echo "
Open History Window
"; echo "
"; echo "
"; echo "
"; echo "
Total Pods:
"; echo "
# Mercs in Pods:
"; echo "
"; if ($locked == 1) { echo "
This mission is LOCKED!
"; } else { ?>
"; } echo "
"; echo "
"; echo "
"; echo "
"; echo "
Configuration
"; echo "
"; $link = mysqli_connect('localhost', 'pqs', 'pqs') or die('Could not connect: ' . mysql_error()); mysqli_select_db($link, 'pqs') or die('Could not select database'); $query = 'SELECT * FROM pqs_gameconfig'; $result = mysqli_query($link, $query) or die('Query failed: ' . mysql_error()); while ($line = mysqli_fetch_array($result)) { $numpods = $line[1]; $timepergame = $line[2]; $timetoreset = $line[3]; $visibility = $line[7]; $weather = $line[8]; $timeofday = $line[9]; $timelimit = $line[10]; $radar = $line[11]; $heat = $line[12]; $friendlyfire = $line[13]; $splashdamage = $line[14]; $limitedammo = $line[15]; $noreturn = $line[16]; $printdebriefing = $line[17]; $missionreview = $line[18]; $weaponjam = $line[19]; $advancemode = $line[20]; $armormode = $line[21]; $cameraship = $line[22]; $groupAvalible = $line[23]; } $query = 'SELECT * FROM pqs_pods'; $result = mysqli_query($link, $query) or die('Query failed: ' . mysql_error()); while ($line = mysqli_fetch_array($result)) { $pod01 = $line[0]; $pod02 = $line[1]; $pod03 = $line[2]; $pod04 = $line[3]; $pod05 = $line[4]; $pod06 = $line[5]; $pod07 = $line[6]; $pod08 = $line[7]; $pod09 = $line[8]; $pod10 = $line[9]; $pod11 = $line[10]; $pod12 = $line[11]; $pod13 = $line[12]; $pod14 = $line[13]; $pod15 = $line[14]; $pod16 = $line[15]; } ?> Time Limit :
>1
>2
>3
>4
>5
>6
>7
>8
>9
>10
>11
>12
>13
>14
>15
>20
>25
>30
Reset Time :
>1
>2
>3
>4
>5
>6
>7
>8
>9
>10
Pod01 : ";} else {echo "Pod01 : ";} if ("$pod01" == 1) { echo "
"; } else { echo "
"; } if ("$pod02" == 0) {echo "
Pod02 :
";} else {echo "Pod02 : ";} if ("$pod02" == 1) { echo "
"; } else { echo "
"; } if ("$pod03" == 0) {echo "
Pod03 :
";} else {echo "Pod03 : ";} if ("$pod03" == 1) { echo "
"; } else { echo "
"; } if ("$pod04" == 0) {echo "
Pod04 :
";} else {echo "Pod04 : ";} if ("$pod04" == 1) { echo "
"; } else { echo "
"; } if ("$pod05" == 0) {echo "
Pod05 :
";} else {echo "Pod05 : ";} if ("$pod05" == 1) { echo "
"; } else { echo "
"; } if ("$pod06" == 0) {echo "
Pod06 :
";} else {echo "Pod06 : ";} if ("$pod06" == 1) { echo "
"; } else { echo "
"; } if ("$pod07" == 0) {echo "
Pod07 :
";} else {echo "Pod07 : ";} if ("$pod07" == 1) { echo "
"; } else { echo "
"; } if ("$pod08" == 0) {echo "
Pod08 :
";} else {echo "Pod08 : ";} if ("$pod08" == 1) { echo "
"; } else { echo "
"; } if ("$pod09" == 0) {echo "
Pod09 :
";} else {echo "Pod09 : ";} if ("$pod09" == 1) { echo "
"; } else { echo "
"; } if ("$pod10" == 0) {echo "
Pod10 :
";} else {echo "Pod10 : ";} if ("$pod10" == 1) { echo "
"; } else { echo "
"; } if ("$pod11" == 0) {echo "
Pod11 :
";} else {echo "Pod11 : ";} if ("$pod11" == 1) { echo "
"; } else { echo "
"; } if ("$pod12" == 0) {echo "
Pod12 :
";} else {echo "Pod12 : ";} if ("$pod12" == 1) { echo "
"; } else { echo "
"; } if ("$pod13" == 0) {echo "
Pod13 :
";} else {echo "Pod13 : ";} if ("$pod13" == 1) { echo "
"; } else { echo "
"; } if ("$pod14" == 0) {echo "
Pod14 :
";} else {echo "Pod14 : ";} if ("$pod14" == 1) { echo "
"; } else { echo "
"; } if ("$pod15" == 0) {echo "
Pod15 :
";} else {echo "Pod15 : ";} if ("$pod15" == 1) { echo "
"; } else { echo "
"; } if ("$pod16" == 0) {echo "
Pod16 :
";} else {echo "Pod16 : ";} if ("$pod16" == 1) { echo "
"; } else { echo "
"; } ?> Visability :
>Random
>Deflt
>Clear
>L Fog
>H Fog
>PS Fog
Weather :
>Random
>Off
>On
Time of Day :
>Random
>Day
>Night
Radar :
>Random
>Novice
>Normal
>T Only
>No Rad
"; } else { echo "
"; } echo "Friendly Fire : "; if ("$friendlyfire" == 1) { echo "
"; } else { echo "
"; } echo"
"; echo "Splash Damage : "; if ("$splashdamage" == 1) { echo "
"; } else { echo "
"; } echo"
"; echo "Limited Ammo : "; if ("$limitedammo" == 1) { echo "
"; } else { echo "
"; } echo"
"; echo "No Return : "; if ("$noreturn" == 1) { echo "
"; } else { echo "
"; }echo"
"; echo "Print Debriefing : "; if ("$printdebriefing" == 1) { echo "
"; } else { echo "
"; }echo"
"; echo "Mission Review : "; if ("$missionreview" == 1) { echo "
"; } else { echo "
"; }echo"
"; echo "Weapon Jam : "; if ("$weaponjam" == 1) { echo "
"; } else { echo "
"; }echo"
"; echo "Advance Mode : "; if ("$advancemode" == 1) { echo "
"; } else { echo "
"; }echo"
"; echo "Armor Mode : "; if ("$armormode" == 1) { echo "
"; } else { echo "
"; }echo"
"; ?> Cameraship :
>None
>Camship
>LiveCam
"; } else { echo "
"; }echo"
"; echo "
"; echo "
"; echo "
"; echo "
"; echo "