Football: every player picks their own team and position

Closes the gap left by the football commit. Members publish their
picks as lobby member data (tm/ps) alongside their loadout, and the
owner publishes the scenario (sc) so members know when the picks
matter. The lobby room turns into a team sheet: each member row shows
their team and position, and MY TEAM / MY POSITION buttons cycle the
local pick and republish it live, so everyone watches the sides fill
out before the host launches.

The egg builder honors explicit picks and only fills gaps:
- pilots who chose a team get it; the rest are spread across the
  host team and one other so the sides stay balanced
- a team with no volunteer runner promotes its first UNPICKED member,
  never overriding someone who chose crusher or blocker
- if two pilots on a team both claim runner, the first keeps it and
  the second lines up
- colors stay derived: runner in the team runner color, everyone else
  in the team color

Verified: a three-pilot egg puts the host on crusher in team color
with an unpicked teammate promoted to runner in runner color, the
other side gets its own runner, and the teams/pilots blocks group
correctly; the lobby room cycles picks and repaints the roster; both
scenarios still pass their single-player regressions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-24 19:59:42 -05:00
co-authored by Claude Fable 5
parent 3194d3f973
commit 4b25f89e6f
4 changed files with 379 additions and 48 deletions
+216 -37
View File
@@ -250,6 +250,8 @@ namespace
char vehicle[24];
char color[16];
char badge[24];
char team[32]; // football pick, "" = assign for them
char position[16];
};
// lobby-fed override (real personas + loadouts); empty = env parsing
@@ -273,6 +275,8 @@ namespace
gHostedPilots[i].color[0] ? gHostedPilots[i].color : "Red");
strcpy(extras[i].badge,
gHostedPilots[i].badge[0] ? gHostedPilots[i].badge : "None");
strcpy(extras[i].team, gHostedPilots[i].team);
strcpy(extras[i].position, gHostedPilots[i].position);
}
return gHostedPilotCount;
}
@@ -324,6 +328,7 @@ namespace
}
ExtraPilot *pilot = &extras[extra_count];
memset(pilot, 0, sizeof(*pilot));
sprintf(pilot->address, "%s:%d", entry, console_port + 1);
sprintf(pilot->name, "PILOT %d", extra_count + 2);
strcpy(pilot->vehicle, kVehicles[
@@ -797,6 +802,7 @@ namespace
const char *badge;
int team; // kTeams index, -1 outside football
const char *position;
Logical chosePosition; // picked it themselves
};
PilotEntry pilots[maxExtraPilots + 1];
int pilot_count = 0;
@@ -809,6 +815,7 @@ namespace
owner->badge = kBadges[fe->selection[GroupBadge]].key;
owner->team = -1;
owner->position = NULL;
owner->chosePosition = False;
for (int p = 0; p < extra_count; ++p)
{
PilotEntry *pilot = &pilots[pilot_count++];
@@ -819,47 +826,121 @@ namespace
pilot->badge = extras[p].badge;
pilot->team = -1;
pilot->position = NULL;
pilot->chosePosition = False;
}
//
// Football: assign teams and positions, derive colors
// Football: every pilot's own team/position pick is honored;
// unset picks get filled in, then each team is normalized to
// exactly one runner (the console's rule).
//
int teams_used[2] = { 0, 1 };
if (football)
{
teams_used[0] = fe->selection[GroupTeam];
teams_used[1] = (teams_used[0] + 1) % FE_COUNT(kTeams);
int runner_on_team[2] = { 0, 0 };
int line_position[2] = { 0, 0 }; // crusher/blocker rotation
owner->team = 0;
owner->position = kPositions[fe->selection[GroupPosition]].key;
if (strcmp(owner->position, "runner") == 0)
{
runner_on_team[0] = 1;
}
//
// 1. Teams: the host's pick, then each member's, then
// alternate whoever did not choose across the two
// most-used teams so the sides stay balanced.
//
owner->team = fe->selection[GroupTeam];
for (int p = 1; p < pilot_count; ++p)
{
int side = p % 2; // alternate: B, A, B, A...
side = (side == 1) ? 1 : 0;
pilots[p].team = side;
if (!runner_on_team[side])
for (int t = 0; t < FE_COUNT(kTeams); ++t)
{
pilots[p].position = "runner";
runner_on_team[side] = 1;
}
else
{
pilots[p].position =
(line_position[side]++ % 2) ? "blocker" : "crusher";
if (strcmp(extras[p - 1].team, kTeams[t].key) == 0)
{
pilots[p].team = t;
break;
}
}
}
int fallback_team = (owner->team + 1) % FE_COUNT(kTeams);
int unassigned = 0;
for (int p = 1; p < pilot_count; ++p)
{
if (pilots[p].team < 0)
{
pilots[p].team = (unassigned++ % 2) ? owner->team : fallback_team;
}
}
//
// 2. Positions: honor each pick, default the rest to the
// line, then give every team exactly one runner.
//
for (int p = 1; p < pilot_count; ++p)
{
const char *pick = extras[p - 1].position;
for (int i = 0; i < FE_COUNT(kPositions); ++i)
{
if (strcmp(pick, kPositions[i].key) == 0)
{
pilots[p].position = kPositions[i].key;
pilots[p].chosePosition = True;
break;
}
}
}
owner->position = kPositions[fe->selection[GroupPosition]].key;
owner->chosePosition = True;
for (int t = 0; t < FE_COUNT(kTeams); ++t)
{
int members = 0, runner = -1, spare = -1, line = 0;
for (int p = 0; p < pilot_count; ++p)
{
if (pilots[p].team != t)
{
continue;
}
++members;
if (spare < 0 && !pilots[p].chosePosition)
{
spare = p; // nobody's plans to disturb
}
if (pilots[p].position != NULL &&
strcmp(pilots[p].position, "runner") == 0)
{
if (runner < 0)
{
runner = p; // first runner keeps the ball
}
else
{
// two pilots claimed it - the later one lines up
pilots[p].position = NULL;
pilots[p].chosePosition = False;
}
}
}
if (members == 0)
{
continue;
}
if (runner < 0 && spare >= 0)
{
// no volunteer: the first pilot without a pick of
// their own runs (explicit picks are never overridden)
pilots[spare].position = "runner";
runner = spare;
}
for (int p = 0; p < pilot_count; ++p)
{
if (pilots[p].team == t && p != runner &&
pilots[p].position == NULL)
{
pilots[p].position = (line++ % 2) ? "crusher" : "blocker";
}
}
}
//
// 3. Colors follow team and position (runner wears the
// team's runner color - that is how you spot the ball)
//
for (int p = 0; p < pilot_count; ++p)
{
const TeamEntry *team = &kTeams[teams_used[pilots[p].team]];
const TeamEntry *team = &kTeams[pilots[p].team];
pilots[p].color =
(strcmp(pilots[p].position, "runner") == 0)
? team->runnerColor : team->teamColor;
@@ -921,7 +1002,7 @@ namespace
egg += line;
if (football)
{
sprintf(line, "team=team::%s\n", kTeams[teams_used[pilots[p].team]].key);
sprintf(line, "team=team::%s\n", kTeams[pilots[p].team].key);
egg += line;
sprintf(line, "position=%s\n", pilots[p].position);
egg += line;
@@ -933,24 +1014,26 @@ namespace
//
if (football)
{
Logical team_present[2] = { False, False };
for (int p = 0; p < pilot_count; ++p)
{
team_present[pilots[p].team] = True;
}
std::string teams_list = "[teams]\n";
std::string team_sections, pilots_sections;
std::string teambitmap_list = "[teambitmap]\n";
std::string teambitmap_sections;
int bitmap_index = 1;
for (int side = 0; side < 2; ++side)
for (int side = 0; side < FE_COUNT(kTeams); ++side)
{
if (!team_present[side])
Logical team_present = False;
for (int p = 0; p < pilot_count; ++p)
{
if (pilots[p].team == side)
{
team_present = True;
}
}
if (!team_present)
{
continue;
}
const char *team_key = kTeams[teams_used[side]].key;
const char *team_key = kTeams[side].key;
sprintf(line, "team=team::%s\n", team_key);
teams_list += line;
sprintf(line, "[team::%s]\nbitmapindex=%d\npilots=pilots::%s\n",
@@ -1297,6 +1380,102 @@ void
strcpy(badge, kBadges[b].key);
}
//########################################################################
// Football team / position picks (the lobby publishes and cycles these)
//########################################################################
int
RPL4FrontEnd_TeamCount()
{
return FE_COUNT(kTeams);
}
const char *
RPL4FrontEnd_TeamName(int index)
{
if (index < 0 || index >= FE_COUNT(kTeams))
{
return "";
}
return kTeams[index].name;
}
const char *
RPL4FrontEnd_TeamKey(int index)
{
if (index < 0 || index >= FE_COUNT(kTeams))
{
return "";
}
return kTeams[index].key;
}
int
RPL4FrontEnd_PositionCount()
{
return FE_COUNT(kPositions);
}
const char *
RPL4FrontEnd_PositionName(int index)
{
if (index < 0 || index >= FE_COUNT(kPositions))
{
return "";
}
return kPositions[index].name;
}
const char *
RPL4FrontEnd_PositionKey(int index)
{
if (index < 0 || index >= FE_COUNT(kPositions))
{
return "";
}
return kPositions[index].key;
}
int
RPL4FrontEnd_GetTeamIndex()
{
return gHavePersist ? gPersistSelection[GroupTeam] : 0;
}
void
RPL4FrontEnd_SetTeamIndex(int index)
{
if (index < 0 || index >= FE_COUNT(kTeams))
{
return;
}
gPersistSelection[GroupTeam] = index;
gHavePersist = True;
}
int
RPL4FrontEnd_GetPositionIndex()
{
return gHavePersist ? gPersistSelection[GroupPosition] : 0;
}
void
RPL4FrontEnd_SetPositionIndex(int index)
{
if (index < 0 || index >= FE_COUNT(kPositions))
{
return;
}
gPersistSelection[GroupPosition] = index;
gHavePersist = True;
}
Logical
RPL4FrontEnd_IsFootballSelected()
{
return gHavePersist && IsFootball(gPersistSelection);
}
void
RPL4FrontEnd_SetHostedPilots(
const char *owner_address,