Pad Start and Back ship unbound
They were mapped to the config buttons (0x37/0x36), which the 9 and 0 keys already reach from the Upper Right MFD bank. Freeing them gives players two pad buttons to assign; bindings.txt carries the mapping as commented example lines so the way to re-enable it is in the file. Docs and the dist README follow. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -376,8 +376,11 @@ namespace
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"pad DPadRight button 0x43 # Hat Right\n"
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"pad LeftShoulder button 0x3D # Panic\n"
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"pad RightShoulder button 0x3F # Throttle button (reverse)\n"
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"pad Start button 0x37 # config 1\n"
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"pad Back button 0x36 # config 2\n"
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"\n"
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"# Start and Back are left free - map them to whatever you want, e.g.\n"
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"# the config buttons on the Upper Right MFD:\n"
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"#pad Start button 0x37\n"
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"#pad Back button 0x36\n"
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"\n"
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"# ---- Upper MFD bank: the number row is the top MFD row and the\n"
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"# ---- QWERTY row is the row under it, left to right across the\n"
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