Pad Start and Back ship unbound

They were mapped to the config buttons (0x37/0x36), which the 9 and 0
keys already reach from the Upper Right MFD bank. Freeing them gives
players two pad buttons to assign; bindings.txt carries the mapping as
commented example lines so the way to re-enable it is in the file.
Docs and the dist README follow.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
Cyd
2026-07-24 21:08:05 -05:00
co-authored by Claude Fable 5
parent 00cb87907c
commit 8fb4b72f7a
3 changed files with 12 additions and 10 deletions
+5 -2
View File
@@ -376,8 +376,11 @@ namespace
"pad DPadRight button 0x43 # Hat Right\n"
"pad LeftShoulder button 0x3D # Panic\n"
"pad RightShoulder button 0x3F # Throttle button (reverse)\n"
"pad Start button 0x37 # config 1\n"
"pad Back button 0x36 # config 2\n"
"\n"
"# Start and Back are left free - map them to whatever you want, e.g.\n"
"# the config buttons on the Upper Right MFD:\n"
"#pad Start button 0x37\n"
"#pad Back button 0x36\n"
"\n"
"# ---- Upper MFD bank: the number row is the top MFD row and the\n"
"# ---- QWERTY row is the row under it, left to right across the\n"