Files
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

67 lines
1.4 KiB
C++

#pragma once
#include "appmgr.h"
//##########################################################################
//########################### SpoolFile ################################
//##########################################################################
class SpoolFile:
public MemoryStream
{
public:
SpoolFile(
void *stream_start,
size_t stream_size,
size_t initial_offset=0
);
SpoolFile(SpoolFile& spool);
~SpoolFile();
enum SpoolState {
Empty,
Spooling,
Stored,
Playing
};
SpoolState
spoolState;
void
SaveAs(const char *name);
void
Read(const char *name);
void
SpoolPacket(NetworkPacket *packet);
NetworkPacket*
NextPacket();
};
//##########################################################################
//############## MissionReviewApplicationManager #####################
//##########################################################################
class MissionReviewApplicationManager:
public ApplicationManager
{
public:
MissionReviewApplicationManager(HINSTANCE hInstance, HWND hWnd, Scalar frame_rate, int spool_count, size_t spool_size);
~MissionReviewApplicationManager();
SpoolFile*
GetEmptySpoolFile();
SpoolFile*
GetStoredSpoolFile(CString spoolFileName);
void
StoreSpoolFile(SpoolFile *spool_file);
void
ReleaseSpoolFile(SpoolFile *spool_file);
protected:
int spoolCount;
SpoolFile **spoolFiles;
char **spoolBuffers;
size_t spoolSize;
};