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RP412/MUNGA_L4
CydandClaude Opus 5 1cd8911df0 The nav display says what it can see
A Live Cam's map came up as furniture with nothing in it, and two
confident explanations for that turned out to be wrong in a row - the
cameraInit gauge page exists, and the gauge renderer IS linked to the
camera ship, so both the page and its centre were fine all along. Two
falsified guesses is the signal to measure instead, so RP412CAMLOG now
traces the nav display: the scale and centre it resolves, the bounds it
asks about, how many static and moving entities come back, and whether the
sweep reaches the phase that actually draws. The ranking widget reports
the players it can see with their rank and score, every five seconds so
movement shows without flooding the log.

It answered both questions on the first run, from a plain POD race:

  CamLog: nav scale 1000m across, 0.448 px/m, centre 12,416
  CamLog: nav in bounds - 0 static, 0 moving
  CamLog: nav drew (phase 3 reached)

A pod's nav map is as empty as a camera's. Sane scale, resolved centre,
drawing phase reached, and nothing registered to draw - so this is not a
Live Cam defect at all, it is a hole in whatever should be filling the
gauge renderer's staticEntities and movingEntities, and it has been there
for every station all along. A camera only made it obvious by having
nothing else on the glass.

The score, by contrast, tracks properly on a pod - 1000, 1005, 1148 across
half a minute - so a camera host frozen at 1000 is genuinely camera
shaped, and the ranking trace will say whether it sees the racer at all.

Also here: a camera station's map defaults to the bottom-left corner
rather than the pod's dead centre. Centre is where a cabinet wanted it and
the worst place to put a panel on a picture. L4RADARPOS still overrides.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-10 17:16:29 -05:00
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