Files
RP412/MUNGA_L4/L4TSTALL.cpp
T
CydandClaude Opus 4.8 4abbf8879f Initial import of Red Planet v4.10 Win32 source
Imports the current Win32 source for the pod-racing game 'Red Planet',
built on the MUNGA engine and its L4 (Win32/DirectX) platform layer:

- MUNGA / MUNGA_L4: cross-platform engine core and Win32 backend
- RP / RP_L4: Red Planet game logic and Win32 application
- DivLoader, Setup1: asset loader and installer project
- lib, MUNGA_L4/openal, MUNGA_L4/sos: third-party audio dependencies

Removed stale Subversion metadata and added .gitignore/.gitattributes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-30 07:59:51 -05:00

130 lines
2.1 KiB
C++

#include "mungal4.h"
#pragma hdrstop
#include "..\munga\style.h"
char GlobalEggFileName[80];
int
main()
{
#if defined(TEST_CLASS)
Start_Registering();
//
//------------------
// Test time manager
//------------------
//
#if 0
Time::TestClass();
#endif
//
//-------------------------------------------------
// Test gauges and gauge manager
//-------------------------------------------------
//
#if 0
{
L4Gauge::TestClass();
cout << "Gauge test...\n" << flush;
VGA320x200x8 *display;
display = new VGA320x200x8;
Check(display);
Register_Object(display);
GraphicsPort *port;
port = new GraphicsPort(display);
Check(port);
Register_Object(port);
Scalar
value(-1.0f);
Scalar
direction(0.002f);
BarGraphVerticalScalar *bar;
bar = new
BarGraphVerticalScalar(
NULL,
0,
port,
20,20,30,180,
1, 2,
(Scalar) -1,
(Scalar) 1,
&value
);
Check(bar);
Register_Object(bar);
while (!kbhit())
{
value += direction;
if (value >= 1.0f)
{
value = 1.0f;
direction = - direction;
}
else if (value <= -1.0f)
{
value = -1.0f;
direction = - direction;
}
bar->UpdateParameters();
bar->Execute();
display->Update(0);
}
getch();
Check(bar);
Unregister_Object(bar);
delete bar;
Check(port);
Unregister_Object(port);
delete port;
Check(display);
Unregister_Object(display);
delete display;
}
#endif
//
//-------------------------------------------------
// Test Audio Hardware
//-------------------------------------------------
//
#if 0
{
char *blaster1, *blaster2;
blaster1 = getenv(FRONT_CARD_ENV_VAR);
blaster2 = getenv(REAR_CARD_ENV_VAR);
//cout << "Audio test...\n" << flush;
Check_Pointer(blaster1);
Check_Pointer(blaster2);
AudioHardware::TestClass();
// AudioHardware::ProfileClass();
}
#endif
//
//--------------------------------------------
// Stop registering, and tell us about its use
//--------------------------------------------
//
Stop_Registering();
Tell("Exiting\n");
#endif
return 0;
}