The volume and bass keys were not on the keyboard diagram, and nothing told
a returning player why the game suddenly sounds different.
Adds a short section on what came back out of the original soundbanks -
pitch, the missing layers, distance, reverb, doppler - written for someone
who wants to know why their collisions have weight now, not for someone
reading the source. It closes on the knobs, because "it is too much" is a
fair reaction and the answer should be next to the explanation.
PgUp, PgDn, Home and End now light up on the keyboard diagram in their own
colour, with a legend entry, rather than sitting there as dead keys. And
volume.cfg and bass.cfg join the list of files in the folder that belong to
the player.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>